Boost light task priority to ensure it doesnt hold up chunk loads
Run urgent as 2 so urgent light can run as 1 (light run at chunk -1 for loading purposes)
This commit is contained in:
parent
3d2bc848c1
commit
b75eeca0e5
2 changed files with 35 additions and 51 deletions
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@ -90,7 +90,7 @@ index f617636a22167b06ac8073aa25efd8c7099155f0..0f40793f004639822b9d40521cd21ec5
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return new BlockPosition(this.x << 4, 0, this.z << 4);
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..8a319f6e603f09567fc34d5c0150468c9f0cca59 100644
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index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..a4a4235f42de1876641a936469fbc65be3192c76 100644
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--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
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+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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@@ -23,6 +23,7 @@ import java.util.concurrent.Executor;
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@ -131,7 +131,7 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..8a319f6e603f09567fc34d5c0150468c
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// Paper end
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return true;
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} else {
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@@ -147,14 +152,16 @@ public abstract class ChunkMapDistance {
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@@ -147,8 +152,10 @@ public abstract class ChunkMapDistance {
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return flag;
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}
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}
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@ -142,13 +142,6 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..8a319f6e603f09567fc34d5c0150468c
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ArraySetSorted<Ticket<?>> arraysetsorted = this.e(i);
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int j = a(arraysetsorted);
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Ticket<?> ticket1 = (Ticket) arraysetsorted.a(ticket); // CraftBukkit - decompile error
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ticket1.a(this.currentTick);
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- if (ticket.b() < j) {
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+ if (ticket.getTicketLevel() < j) {
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this.e.b(i, ticket.b(), true);
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}
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@@ -162,6 +169,7 @@ public abstract class ChunkMapDistance {
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}
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@ -157,17 +150,18 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..8a319f6e603f09567fc34d5c0150468c
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ArraySetSorted<Ticket<?>> arraysetsorted = this.e(i);
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boolean removed = false; // CraftBukkit
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@@ -182,6 +190,87 @@ public abstract class ChunkMapDistance {
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@@ -182,6 +190,88 @@ public abstract class ChunkMapDistance {
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this.addTicketAtLevel(tickettype, chunkcoordintpair, i, t0);
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}
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+ // Paper start
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+ public static final int PRIORITY_TICKET_LEVEL = 33;
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+ public static final int URGENT_PRIORITY = 29;
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+ public boolean markUrgent(ChunkCoordIntPair coords) {
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+ return addPriorityTicket(coords, TicketType.URGENT, 30);
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+ return addPriorityTicket(coords, TicketType.URGENT, URGENT_PRIORITY);
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+ }
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+ public boolean markHighPriority(ChunkCoordIntPair coords, int priority) {
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+ priority = Math.min(28, Math.max(1, priority));
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+ priority = Math.min(URGENT_PRIORITY - 1, Math.max(1, priority));
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+ return addPriorityTicket(coords, TicketType.PRIORITY, priority);
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+ }
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+
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@ -221,7 +215,7 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..8a319f6e603f09567fc34d5c0150468c
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+ }
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+ for (Ticket<?> ticket : tickets) {
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+ if (ticket.getTicketType() == TicketType.URGENT) {
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+ return 30;
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+ return URGENT_PRIORITY;
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+ }
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+ }
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+ for (Ticket<?> ticket : tickets) {
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@ -245,7 +239,7 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..8a319f6e603f09567fc34d5c0150468c
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public <T> boolean addTicketAtLevel(TicketType<T> ticketType, ChunkCoordIntPair chunkcoordintpair, int level, T identifier) {
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return this.addTicket(chunkcoordintpair.pair(), new Ticket<>(ticketType, level, identifier));
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// CraftBukkit end
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@@ -386,7 +475,32 @@ public abstract class ChunkMapDistance {
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@@ -386,7 +476,32 @@ public abstract class ChunkMapDistance {
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if (flag1) {
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ChunkMapDistance.this.j.a(ChunkTaskQueueSorter.a(() -> { // CraftBukkit - decompile error
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@ -279,7 +273,7 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..8a319f6e603f09567fc34d5c0150468c
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if (this.c(this.c(i))) {
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ChunkMapDistance.this.addTicket(i, ticket);
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ChunkMapDistance.this.l.add(i);
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@@ -397,12 +511,15 @@ public abstract class ChunkMapDistance {
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@@ -397,12 +512,15 @@ public abstract class ChunkMapDistance {
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});
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}, i, () -> {
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@ -399,7 +393,7 @@ index 07a6fc3d88e7d44bfab7f3d6a0eef7dc132ab422..c88177b77607519453bb349a8e960d22
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for (int i = 0; i < this.inventory.getSize(); ++i) {
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ItemStack itemstack = this.inventory.getItem(i);
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diff --git a/src/main/java/net/minecraft/server/LightEngineThreaded.java b/src/main/java/net/minecraft/server/LightEngineThreaded.java
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index 8776799de033f02b0f87e9ea7e4a4ce912e94dd4..402f305c8bd3de1d9b288dcc91a1a70324f37fed 100644
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index 8776799de033f02b0f87e9ea7e4a4ce912e94dd4..e16eac92d072cbb3a6a4934e336898f5b8ca0658 100644
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--- a/src/main/java/net/minecraft/server/LightEngineThreaded.java
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+++ b/src/main/java/net/minecraft/server/LightEngineThreaded.java
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@@ -134,7 +134,11 @@ public class LightEngineThreaded extends LightEngine implements AutoCloseable {
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@ -409,7 +403,7 @@ index 8776799de033f02b0f87e9ea7e4a4ce912e94dd4..402f305c8bd3de1d9b288dcc91a1a703
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- this.a(chunkcoordintpair.x, chunkcoordintpair.z, LightEngineThreaded.Update.PRE_UPDATE, SystemUtils.a(() -> {
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+ // Paper start
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+ IntSupplier defSupplier = this.d.c(chunkcoordintpair.pair());
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+ IntSupplier priority = () -> Math.max(defSupplier.getAsInt() - (flag ? 2 : 0), 1);
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+ IntSupplier priority = () -> Math.max(defSupplier.getAsInt() - 1, 1);
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+ // Paper end
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+ this.a(chunkcoordintpair.x, chunkcoordintpair.z, priority, LightEngineThreaded.Update.PRE_UPDATE, SystemUtils.a(() -> { // Paper - boost light priority
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ChunkSection[] achunksection = ichunkaccess.getSections();
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@ -437,7 +431,7 @@ index 0d1065688b19ceca9440bc8bf2bf65910f03fa46..8a349964578e07e5ed13f801c57de684
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chunkData.addProperty("queued-for-unload", chunkMap.unloadQueue.contains(playerChunk.location.pair()));
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chunkData.addProperty("status", status == null ? "unloaded" : status.toString());
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diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
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index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a30fe4d315 100644
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index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..e490866b3f4ac846c5988f5bc564e3902c3786d3 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunk.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
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@@ -26,8 +26,8 @@ public class PlayerChunk {
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@ -459,7 +453,7 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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long lastAutoSaveTime; // Paper - incremental autosave
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long inactiveTimeStart; // Paper - incremental autosave
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@@ -67,6 +68,133 @@ public class PlayerChunk {
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@@ -67,6 +68,124 @@ public class PlayerChunk {
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return null;
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}
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// Paper end - no-tick view distance
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@ -481,8 +475,8 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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+ }
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+
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+ private int getMyPriority() {
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+ if (priorityBoost == 30) {
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+ return 1; // Urgent - ticket level isn't always 31 so 33-30 = 3
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+ if (priorityBoost == ChunkMapDistance.URGENT_PRIORITY) {
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+ return 2; // Urgent - ticket level isn't always 31 so 33-30 = 3, but allow 1 more tasks to go below this for dependents
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+ }
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+ int basePriority = ticketLevel - priorityBoost;
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+ if (ticketLevel >= 33 && priorityBoost == 0 && (neighborPriority >= 34 || neighborPriorities.isEmpty())) {
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@ -555,15 +549,6 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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+ if (getCurrentPriority() != getDemandedPriority()) this.chunkMap.queueHolderUpdate(this);
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+ }
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+
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+ public final double getDistanceFromPointInFront(EntityPlayer player, int dist) {
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+ int inFront = dist * 16;
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+ final float yaw = MCUtil.normalizeYaw(player.yaw);
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+ double rads = Math.toRadians(yaw);
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+ final double x = player.locX() + inFront * Math.cos(rads);
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+ final double z = player.locZ() + inFront * Math.sin(rads);
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+ return getDistance(x, z);
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+ }
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+
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+ public final double getDistance(EntityPlayer player) {
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+ return getDistance(player.locX(), player.locZ());
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+ }
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@ -593,7 +578,7 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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public PlayerChunk(ChunkCoordIntPair chunkcoordintpair, int i, LightEngine lightengine, PlayerChunk.c playerchunk_c, PlayerChunk.d playerchunk_d) {
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this.statusFutures = new AtomicReferenceArray(PlayerChunk.CHUNK_STATUSES.size());
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@@ -165,6 +293,15 @@ public class PlayerChunk {
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@@ -165,6 +284,15 @@ public class PlayerChunk {
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}
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return null;
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}
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@ -609,7 +594,7 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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// Paper end
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public CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> getStatusFutureUnchecked(ChunkStatus chunkstatus) {
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@@ -418,6 +555,7 @@ public class PlayerChunk {
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@@ -418,6 +546,7 @@ public class PlayerChunk {
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return this.n;
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}
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@ -617,7 +602,7 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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private void d(int i) {
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this.n = i;
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}
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@@ -436,7 +574,7 @@ public class PlayerChunk {
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@@ -436,7 +565,7 @@ public class PlayerChunk {
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// CraftBukkit start
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// ChunkUnloadEvent: Called before the chunk is unloaded: isChunkLoaded is still true and chunk can still be modified by plugins.
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if (playerchunk_state.isAtLeast(PlayerChunk.State.BORDER) && !playerchunk_state1.isAtLeast(PlayerChunk.State.BORDER)) {
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@ -626,7 +611,7 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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Chunk chunk = (Chunk)either.left().orElse(null);
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if (chunk != null) {
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playerchunkmap.callbackExecutor.execute(() -> {
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@@ -501,12 +639,13 @@ public class PlayerChunk {
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@@ -501,12 +630,13 @@ public class PlayerChunk {
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if (!flag2 && flag3) {
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// Paper start - cache ticking ready status
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int expectCreateCount = ++this.fullChunkCreateCount;
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@ -641,7 +626,7 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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}
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@@ -531,7 +670,7 @@ public class PlayerChunk {
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@@ -531,7 +661,7 @@ public class PlayerChunk {
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if (!flag4 && flag5) {
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// Paper start - cache ticking ready status
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@ -650,7 +635,7 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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if (either.left().isPresent()) {
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// note: Here is a very good place to add callbacks to logic waiting on this.
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Chunk tickingChunk = either.left().get();
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@@ -562,7 +701,7 @@ public class PlayerChunk {
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@@ -562,7 +692,7 @@ public class PlayerChunk {
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}
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// Paper start - cache ticking ready status
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@ -659,7 +644,7 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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if (either.left().isPresent()) {
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// note: Here is a very good place to add callbacks to logic waiting on this.
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Chunk entityTickingChunk = either.left().get();
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@@ -581,13 +720,29 @@ public class PlayerChunk {
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@@ -581,13 +711,29 @@ public class PlayerChunk {
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this.entityTickingFuture.complete(PlayerChunk.UNLOADED_CHUNK); this.isEntityTickingReady = false; // Paper - cache chunk ticking stage
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this.entityTickingFuture = PlayerChunk.UNLOADED_CHUNK_FUTURE;
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}
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@ -692,7 +677,7 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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Chunk chunk = (Chunk)either.left().orElse(null);
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if (chunk != null) {
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playerchunkmap.callbackExecutor.execute(() -> {
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@@ -669,6 +824,7 @@ public class PlayerChunk {
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@@ -669,6 +815,7 @@ public class PlayerChunk {
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public interface c {
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@ -701,7 +686,7 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..885992d5d3bbe175ad4a8d1c875c68a3
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..519ecdf76ba506f135aa668a3088a16fce9504fc 100644
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index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..302db2ca5149c30dec9fd39d1bf4fd23d53587c7 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -50,6 +50,7 @@ import org.apache.commons.lang3.mutable.MutableBoolean;
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@ -746,12 +731,11 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..519ecdf76ba506f135aa668a3088a16f
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this.playerViewDistanceNoTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
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this.playerViewDistanceBroadcastMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
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(EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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@@ -410,6 +415,103 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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@@ -410,6 +415,102 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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});
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// Paper end - no-tick view distance
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}
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+ // Paper start - Chunk Prioritization
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+ private static final int[][] neighborMatrix = {{-1, 0}, {0, -1}, {0, 1}, {1, 0}};
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+ public void queueHolderUpdate(PlayerChunk playerchunk) {
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+ Runnable runnable = () -> {
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+ if (isUnloading(playerchunk)) {
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|
@ -831,7 +815,7 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..519ecdf76ba506f135aa668a3088a16f
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+
|
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+ // Prioritize immediate
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+ if (dist <= dist3Sq) {
|
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+ chunkDistanceManager.markHighPriority(coord, (int) (28 - dist));
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+ chunkDistanceManager.markHighPriority(coord, (int) (27 - dist));
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+ return;
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+ }
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+
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@ -850,7 +834,7 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..519ecdf76ba506f135aa668a3088a16f
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public void updatePlayerMobTypeMap(Entity entity) {
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if (!this.world.paperConfig.perPlayerMobSpawns) {
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@@ -539,6 +641,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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@@ -539,6 +640,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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List<CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>>> list = Lists.newArrayList();
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int j = chunkcoordintpair.x;
|
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int k = chunkcoordintpair.z;
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|
@ -858,7 +842,7 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..519ecdf76ba506f135aa668a3088a16f
|
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|
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for (int l = -i; l <= i; ++l) {
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for (int i1 = -i; i1 <= i; ++i1) {
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@@ -557,6 +660,14 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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@@ -557,6 +659,14 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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|
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ChunkStatus chunkstatus = (ChunkStatus) intfunction.apply(j1);
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CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> completablefuture = playerchunk.a(chunkstatus, this);
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|
@ -873,7 +857,7 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..519ecdf76ba506f135aa668a3088a16f
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list.add(completablefuture);
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}
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@@ -1022,14 +1133,22 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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@@ -1022,14 +1132,22 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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};
|
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|
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CompletableFuture<NBTTagCompound> chunkSaveFuture = this.world.asyncChunkTaskManager.getChunkSaveFuture(chunkcoordintpair.x, chunkcoordintpair.z);
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|
@ -901,7 +885,7 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..519ecdf76ba506f135aa668a3088a16f
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return ret;
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// Paper end
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}
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@@ -1158,7 +1277,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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@@ -1158,7 +1276,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
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long i = playerchunk.i().pair();
|
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|
||||
playerchunk.getClass();
|
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|
|
|
@ -36,7 +36,7 @@ scenario / path:
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Previously would have hopped to SERVER around 12+ times there extra.
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|
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diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
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index 885992d5d3bbe175ad4a8d1c875c68a30fe4d315..01b7ac1b26461734d2b812a32fe95168bdc9d5c4 100644
|
||||
index e490866b3f4ac846c5988f5bc564e3902c3786d3..b8631019b36aedb7b54a1e8852b911029cbe9af0 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
|
||||
@@ -56,6 +56,13 @@ public class PlayerChunk {
|
||||
|
@ -54,7 +54,7 @@ index 885992d5d3bbe175ad4a8d1c875c68a30fe4d315..01b7ac1b26461734d2b812a32fe95168
|
|||
// Paper start - no-tick view distance
|
||||
public final Chunk getSendingChunk() {
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
index 519ecdf76ba506f135aa668a3088a16fce9504fc..142d6fac11236e2cfb3730aedf65ae08ae248b25 100644
|
||||
index 302db2ca5149c30dec9fd39d1bf4fd23d53587c7..c5b5aaf4dd087dc87ecef08be4c8170f10e96b54 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
@@ -88,6 +88,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
|
@ -81,7 +81,7 @@ index 519ecdf76ba506f135aa668a3088a16fce9504fc..142d6fac11236e2cfb3730aedf65ae08
|
|||
ThreadedMailbox<Runnable> threadedmailbox = ThreadedMailbox.a(executor, "worldgen");
|
||||
|
||||
iasynctaskhandler.getClass();
|
||||
@@ -708,7 +718,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -707,7 +717,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
return either.mapLeft((list) -> {
|
||||
return (Chunk) list.get(list.size() / 2);
|
||||
});
|
||||
|
@ -90,7 +90,7 @@ index 519ecdf76ba506f135aa668a3088a16fce9504fc..142d6fac11236e2cfb3730aedf65ae08
|
|||
}
|
||||
|
||||
@Nullable
|
||||
@@ -1074,7 +1084,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -1073,7 +1083,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
return this.b(playerchunk, chunkstatus);
|
||||
}
|
||||
}
|
||||
|
@ -99,7 +99,7 @@ index 519ecdf76ba506f135aa668a3088a16fce9504fc..142d6fac11236e2cfb3730aedf65ae08
|
|||
}
|
||||
}
|
||||
|
||||
@@ -1185,6 +1195,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -1184,6 +1194,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
return CompletableFuture.completedFuture(Either.right(playerchunk_failure));
|
||||
});
|
||||
}, (runnable) -> {
|
||||
|
|
Loading…
Reference in a new issue