More patches
This commit is contained in:
parent
348c855096
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6 changed files with 82 additions and 252 deletions
File diff suppressed because it is too large
Load diff
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@ -1,105 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 20 Feb 2024 18:24:16 -0800
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Subject: [PATCH] Fix entity tracker desync when new players are added to the
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tracker
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The delta position packet instructs the client to update
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the entity position by a position difference. However, this position
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difference is relative to the last position in the entity tracker
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state, not the last position which has been sent to the player. As
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a result, if the last position the player has recorded is different
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than the one stored in the entity tracker (which occurs when a new
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player is added to an existing entity tracker state) then the sent
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position difference will cause a position desync for the client.
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We can resolve this problem by either tracking the last position
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sent per-player, or by simply resetting the last sent position
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in the entity tracker state every time a new player is added.
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Resetting the last sent position every time a new player is
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added to the tracker is just easier to do, so that is what
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this patch does.
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This patch also fixes entities appearing to disappear when
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teleporting to players by changing the initial position
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in the spawn packet to the entities current tracking position.
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When teleporting, the spawn packet will contain the old position
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which is most likely in an unloaded chunk - which means that the
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client will not tick the entity and thus not lerp the entity
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from its old position to its new position.
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
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index 854baa554da2215a656f976ae2973341c3b2d61c..792b9a72a610cc512a8920d61013b6ba02f71e47 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
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@@ -42,9 +42,11 @@ public class ClientboundAddEntityPacket implements Packet<ClientGamePacketListen
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this(
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entity.getId(),
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entity.getUUID(),
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- entityTrackerEntry.getPositionBase().x(),
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- entityTrackerEntry.getPositionBase().y(),
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- entityTrackerEntry.getPositionBase().z(),
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+ // Paper start - fix entity tracker desync
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+ entity.trackingPosition().x(),
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+ entity.trackingPosition().y(),
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+ entity.trackingPosition().z(),
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+ // Paper end - fix entity tracker desync
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entityTrackerEntry.getLastSentXRot(),
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entityTrackerEntry.getLastSentYRot(),
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entity.getType(),
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 21370ed6c7d98d3f3546f0365ac50e5c26ba3bde..af8cb316ac169aa8d98a88765b85bb013b9ba961 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -1269,6 +1269,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.serverEntity.addPairing(player);
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}
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// Paper end - entity tracking events
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+ this.serverEntity.onPlayerAdd(); // Paper - fix desync when a player is added to the tracker
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}
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} else if (this.seenBy.remove(player.connection)) {
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this.serverEntity.removePairing(player);
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index 12d86f27d04bffed8c3844e36b42fbc2f84dacff..8ea2f24695f5dad55e21f238b69442513e7a90c6 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -96,6 +96,13 @@ public class ServerEntity {
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this.trackedDataValues = entity.getEntityData().getNonDefaultValues();
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}
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+ // Paper start - fix desync when a player is added to the tracker
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+ private boolean forceStateResync;
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+ public void onPlayerAdd() {
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+ this.forceStateResync = true;
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+ }
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+ // Paper end - fix desync when a player is added to the tracker
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+
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public void sendChanges() {
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// Paper start - optimise collisions
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if (((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this.entity).moonrise$isHardColliding()) {
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@@ -145,7 +152,7 @@ public class ServerEntity {
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}
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}
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- if (this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) {
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+ if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { // Paper - fix desync when a player is added to the tracker
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int i;
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int j;
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@@ -185,7 +192,7 @@ public class ServerEntity {
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long i1 = this.positionCodec.encodeZ(vec3d);
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boolean flag6 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L;
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- if (!flag6 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) {
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+ if (!this.forceStateResync && !flag6 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) { // Paper - fix desync when a player is added to the tracker
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if ((!flag2 || !flag3) && !(this.entity instanceof AbstractArrow)) {
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if (flag2) {
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packet1 = new ClientboundMoveEntityPacket.Pos(this.entity.getId(), (short) ((int) k), (short) ((int) l), (short) ((int) i1), this.entity.onGround());
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@@ -249,6 +256,7 @@ public class ServerEntity {
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}
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this.entity.hasImpulse = false;
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+ this.forceStateResync = false; // Paper - fix desync when a player is added to the tracker
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}
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++this.tickCount;
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@ -1,129 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 23 Sep 2023 22:05:35 -0700
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Subject: [PATCH] Lag compensation ticks
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Areas affected by lag comepnsation:
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- Block breaking and destroying
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- Eating food items
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index d25d500a2206d4f7e821de3766e8a523df4370e3..b64c3e29e2b8e890073fee0b45c8b8dfc2b642fd 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -321,6 +321,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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public volatile Thread shutdownThread; // Paper
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public volatile boolean abnormalExit = false; // Paper
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+ public static final long SERVER_INIT = System.nanoTime(); // Paper - Lag compensation
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public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
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AtomicReference<S> atomicreference = new AtomicReference();
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@@ -1763,6 +1764,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - BlockPhysicsEvent
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worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - Add EntityMoveEvent
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net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = worldserver.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper - Perf: Optimize Hoppers
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+ worldserver.updateLagCompensationTick(); // Paper - lag compensation
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this.profiler.push(() -> {
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String s = String.valueOf(worldserver);
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index d223ecfbb0b8986507ce8b6728edbf7c8d818b7d..9e1af229f52a8ac09833901ad53bd154fed34a4f 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -485,6 +485,17 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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return this.entityTickingChunks;
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}
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// Paper end - rewrite chunk system
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+ // Paper start - lag compensation
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+ private long lagCompensationTick = net.minecraft.server.MinecraftServer.SERVER_INIT;
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+
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+ public long getLagCompensationTick() {
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+ return this.lagCompensationTick;
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+ }
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+
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+ public void updateLagCompensationTick() {
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+ this.lagCompensationTick = (System.nanoTime() - net.minecraft.server.MinecraftServer.SERVER_INIT) / (java.util.concurrent.TimeUnit.MILLISECONDS.toNanos(50L));
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+ }
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+ // Paper end - lag compensation
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// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
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public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 24b1715397ba8e6f5e9841a030d0e3d964356f89..cc01ead133cc6859ca5d7a1d0ac3c12955e590da 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -129,7 +129,7 @@ public class ServerPlayerGameMode {
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}
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public void tick() {
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- this.gameTicks = MinecraftServer.currentTick; // CraftBukkit;
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+ this.gameTicks = (int)this.level.getLagCompensationTick(); // CraftBukkit; // Paper - lag compensation
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BlockState iblockdata;
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if (this.hasDelayedDestroy) {
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 5079775ce8f86fb061e616190513f56ff086e409..13c93281f6b81e88f2f54befb8e6a3e4bdabf53d 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3900,6 +3900,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
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}
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// Paper end - Properly cancel usable items
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+ // Paper start - lag compensate eating
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+ protected long eatStartTime;
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+ protected int totalEatTimeTicks;
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+ // Paper end - lag compensate eating
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private void updatingUsingItem() {
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if (this.isUsingItem()) {
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if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
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@@ -3918,7 +3922,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.triggerItemUseEffects(stack, 5);
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}
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- if (--this.useItemRemaining == 0 && !this.level().isClientSide && !stack.useOnRelease()) {
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+ // Paper start - lag compensate eating
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+ // we add 1 to the expected time to avoid lag compensating when we should not
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+ boolean shouldLagCompensate = this.useItem.has(DataComponents.FOOD) && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1L + this.totalEatTimeTicks) * 50L * (1000L * 1000L));
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+ if ((--this.useItemRemaining == 0 || shouldLagCompensate) && !this.level().isClientSide && !stack.useOnRelease()) {
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+ this.useItemRemaining = 0;
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+ // Paper end - lag compensate eating
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this.completeUsingItem();
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}
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@@ -3964,7 +3973,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper - Prevent consuming the wrong itemstack
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this.useItem = itemstack;
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- this.useItemRemaining = itemstack.getUseDuration(this);
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+ // Paper start - lag compensate eating
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+ this.useItemRemaining = this.totalEatTimeTicks = itemstack.getUseDuration(this);
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+ this.eatStartTime = System.nanoTime();
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+ // Paper end - lag compensate eating
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if (!this.level().isClientSide) {
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this.setLivingEntityFlag(1, true);
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this.setLivingEntityFlag(2, hand == InteractionHand.OFF_HAND);
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@@ -3989,7 +4001,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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} else if (!this.isUsingItem() && !this.useItem.isEmpty()) {
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this.useItem = ItemStack.EMPTY;
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- this.useItemRemaining = 0;
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+ // Paper start - lag compensate eating
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+ this.useItemRemaining = this.totalEatTimeTicks = 0;
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+ this.eatStartTime = -1L;
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+ // Paper end - lag compensate eating
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}
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}
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@@ -4132,7 +4147,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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this.useItem = ItemStack.EMPTY;
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- this.useItemRemaining = 0;
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+ // Paper start - lag compensate eating
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+ this.useItemRemaining = this.totalEatTimeTicks = 0;
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+ this.eatStartTime = -1L;
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+ // Paper end - lag compensate eating
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}
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public boolean isBlocking() {
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@ -1,164 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Cryptite <cryptite@gmail.com>
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Date: Tue, 27 Jun 2023 11:35:52 -0500
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Subject: [PATCH] Write SavedData IO async
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Co-Authored-By: Shane Freeder <theboyetronic@gmail.com>
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 4a5dc7fd4eb1a7ab1ec371f0f107de882f88149c..dcb5651d1d9b10b40430fb2f713beedf68336704 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -369,6 +369,13 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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public void close(boolean save) throws IOException {
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((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getChunkTaskScheduler().chunkHolderManager.close(save, true); // Paper - rewrite chunk system
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+ // Paper start - Write SavedData IO async
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+ try {
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+ this.dataStorage.close();
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+ } catch (final IOException e) {
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+ LOGGER.error("Failed to close persistent world data", e);
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+ }
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+ // Paper end - Write SavedData IO async
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}
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// CraftBukkit start - modelled on below
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index c5698b05cc3ea4cb1bc6789c30f2aab76748d491..2931e1dd0c8ae5ac1c9ec42f90dd5ab57595bf60 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1330,7 +1330,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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progressListener.progressStartNoAbort(Component.translatable("menu.savingLevel"));
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}
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- this.saveLevelData();
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+ this.saveLevelData(!close); // Paper - Write SavedData IO async
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if (progressListener != null) {
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progressListener.progressStage(Component.translatable("menu.savingChunks"));
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}
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@@ -1361,12 +1361,12 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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// CraftBukkit end
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}
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- private void saveLevelData() {
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+ private void saveLevelData(boolean async) { // Paper - Write SavedData IO async
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if (this.dragonFight != null) {
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this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
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}
|
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- this.getChunkSource().getDataStorage().save();
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+ this.getChunkSource().getDataStorage().save(async); // Paper - Write SavedData IO async
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}
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public <T extends Entity> List<? extends T> getEntities(EntityTypeTest<Entity, T> filter, Predicate<? super T> predicate) {
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diff --git a/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java b/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java
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index 0382b6597a130d746f8954a93a756a9d1ac81d50..cb39c629af1827078f35904a373d35a63fea17ff 100644
|
||||
--- a/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java
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+++ b/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java
|
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@@ -116,7 +116,13 @@ public class WorldUpgrader {
|
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(new WorldUpgrader.PoiUpgrader(this)).upgrade();
|
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WorldUpgrader.LOGGER.info("Upgrading blocks");
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(new WorldUpgrader.ChunkUpgrader()).upgrade();
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- this.overworldDataStorage.save();
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+ // Paper start - Write SavedData IO async
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+ try {
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+ this.overworldDataStorage.close();
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+ } catch (final IOException e) {
|
||||
+ LOGGER.error("Failed to close persistent world data", e);
|
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+ }
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+ // Paper end - Write SavedData IO async
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i = Util.getMillis() - i;
|
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WorldUpgrader.LOGGER.info("World optimizaton finished after {} seconds", i / 1000L);
|
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this.finished = true;
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diff --git a/src/main/java/net/minecraft/world/level/saveddata/SavedData.java b/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
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index 9cc3850bb70dfbcf342651360314a19fd9ea3ecc..4cbb943b702baaeb8bfd2b558cc848e719cf095d 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
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@@ -30,20 +30,36 @@ public abstract class SavedData {
|
||||
return this.dirty;
|
||||
}
|
||||
|
||||
+ // Paper start - Write SavedData IO async - joining is evil, but we assume the old blocking behavior here just for safety
|
||||
+ @io.papermc.paper.annotation.DoNotUse
|
||||
public void save(File file, HolderLookup.Provider registryLookup) {
|
||||
+ save(file, registryLookup, null).join();
|
||||
+ }
|
||||
+
|
||||
+ public java.util.concurrent.CompletableFuture<Void> save(File file, HolderLookup.Provider registryLookup, @org.jetbrains.annotations.Nullable java.util.concurrent.ExecutorService ioExecutor) {
|
||||
+ // Paper end - Write SavedData IO async
|
||||
if (this.isDirty()) {
|
||||
CompoundTag compoundTag = new CompoundTag();
|
||||
compoundTag.put("data", this.save(new CompoundTag(), registryLookup));
|
||||
NbtUtils.addCurrentDataVersion(compoundTag);
|
||||
|
||||
+ Runnable writeRunnable = () -> { // Paper - Write SavedData IO async
|
||||
try {
|
||||
NbtIo.writeCompressed(compoundTag, file.toPath());
|
||||
} catch (IOException var5) {
|
||||
LOGGER.error("Could not save data {}", this, var5);
|
||||
}
|
||||
+ }; // Paper - Write SavedData IO async
|
||||
|
||||
this.setDirty(false);
|
||||
+ // Paper start - Write SavedData IO async
|
||||
+ if (ioExecutor == null) {
|
||||
+ return java.util.concurrent.CompletableFuture.runAsync(writeRunnable); // No executor, just use common pool
|
||||
+ }
|
||||
+ return java.util.concurrent.CompletableFuture.runAsync(writeRunnable, ioExecutor);
|
||||
}
|
||||
+ return java.util.concurrent.CompletableFuture.completedFuture(null);
|
||||
+ // Paper end - Write SavedData IO async
|
||||
}
|
||||
|
||||
public static record Factory<T extends SavedData>(
|
||||
diff --git a/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java b/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
|
||||
index 7d98d2911e9d6ec429ce7df1f1f2650c7ea32325..6e23e69abd56eeda3b52a22019e1b74ae10682e7 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
|
||||
@@ -23,17 +23,19 @@ import net.minecraft.util.datafix.DataFixTypes;
|
||||
import net.minecraft.world.level.saveddata.SavedData;
|
||||
import org.slf4j.Logger;
|
||||
|
||||
-public class DimensionDataStorage {
|
||||
+public class DimensionDataStorage implements java.io.Closeable { // Paper - Write SavedData IO async
|
||||
private static final Logger LOGGER = LogUtils.getLogger();
|
||||
public final Map<String, SavedData> cache = Maps.newHashMap();
|
||||
private final DataFixer fixerUpper;
|
||||
private final HolderLookup.Provider registries;
|
||||
private final File dataFolder;
|
||||
+ protected final java.util.concurrent.ExecutorService ioExecutor; // Paper - Write SavedData IO async
|
||||
|
||||
public DimensionDataStorage(File directory, DataFixer dataFixer, HolderLookup.Provider registryLookup) {
|
||||
this.fixerUpper = dataFixer;
|
||||
this.dataFolder = directory;
|
||||
this.registries = registryLookup;
|
||||
+ this.ioExecutor = java.util.concurrent.Executors.newSingleThreadExecutor(new com.google.common.util.concurrent.ThreadFactoryBuilder().setNameFormat("DimensionDataIO - " + dataFolder.getParent() + " - %d").setDaemon(true).build()); // Paper - Write SavedData IO async
|
||||
}
|
||||
|
||||
private File getDataFile(String id) {
|
||||
@@ -123,10 +125,23 @@ public class DimensionDataStorage {
|
||||
return bl;
|
||||
}
|
||||
|
||||
- public void save() {
|
||||
+ // Paper start - Write SavedData IO async
|
||||
+ @Override
|
||||
+ public void close() throws IOException {
|
||||
+ save(false);
|
||||
+ this.ioExecutor.shutdown();
|
||||
+ }
|
||||
+ // Paper end - Write SavedData IO async
|
||||
+
|
||||
+ public void save(boolean async) { // Paper - Write SavedData IO async
|
||||
this.cache.forEach((id, state) -> {
|
||||
if (state != null) {
|
||||
- state.save(this.getDataFile(id), this.registries);
|
||||
+ // Paper start - Write SavedData IO async
|
||||
+ final java.util.concurrent.CompletableFuture<Void> save = state.save(this.getDataFile(id), this.registries, this.ioExecutor);
|
||||
+ if (!async) {
|
||||
+ save.join();
|
||||
+ }
|
||||
+ // Paper end - Write SavedData IO async
|
||||
}
|
||||
});
|
||||
}
|
|
@ -1,145 +0,0 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Shane Freeder <theboyetronic@gmail.com>
|
||||
Date: Sun, 9 Jun 2019 03:53:22 +0100
|
||||
Subject: [PATCH] Incremental chunk and player saving
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
index b64c3e29e2b8e890073fee0b45c8b8dfc2b642fd..aa38e3b297209cc121e7dc7a6ac9588c18bf9357 100644
|
||||
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
@@ -992,7 +992,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
||||
|
||||
try {
|
||||
this.isSaving = true;
|
||||
- this.getPlayerList().saveAll();
|
||||
+ this.getPlayerList().saveAll(); // Paper - Incremental chunk and player saving; diff on change
|
||||
flag3 = this.saveAllChunks(suppressLogs, flush, force);
|
||||
} finally {
|
||||
this.isSaving = false;
|
||||
@@ -1595,16 +1595,28 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
||||
}
|
||||
|
||||
--this.ticksUntilAutosave;
|
||||
- // CraftBukkit start
|
||||
- if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) {
|
||||
- this.ticksUntilAutosave = this.autosavePeriod;
|
||||
- // CraftBukkit end
|
||||
- MinecraftServer.LOGGER.debug("Autosave started");
|
||||
- this.profiler.push("save");
|
||||
- this.saveEverything(true, false, false);
|
||||
- this.profiler.pop();
|
||||
- MinecraftServer.LOGGER.debug("Autosave finished");
|
||||
+ // Paper start - Incremental chunk and player saving
|
||||
+ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate;
|
||||
+ if (playerSaveInterval < 0) {
|
||||
+ playerSaveInterval = autosavePeriod;
|
||||
+ }
|
||||
+ this.profiler.push("save");
|
||||
+ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
|
||||
+ try {
|
||||
+ this.isSaving = true;
|
||||
+ if (playerSaveInterval > 0) {
|
||||
+ this.playerList.saveAll(playerSaveInterval);
|
||||
+ }
|
||||
+ for (ServerLevel level : this.getAllLevels()) {
|
||||
+ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
|
||||
+ level.saveIncrementally(fullSave);
|
||||
+ }
|
||||
+ }
|
||||
+ } finally {
|
||||
+ this.isSaving = false;
|
||||
}
|
||||
+ this.profiler.pop();
|
||||
+ // Paper end - Incremental chunk and player saving
|
||||
// Paper start - move executeAll() into full server tick timing
|
||||
try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
|
||||
this.runAllTasks();
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
index 202975cf97ae143622a0c19826b0d63ad2afa0ce..f9abf63e12ea930275121b470e4e4906cff0fc12 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
@@ -1315,6 +1315,35 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
|
||||
return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
|
||||
}
|
||||
|
||||
+ // Paper start - Incremental chunk and player saving
|
||||
+ public void saveIncrementally(boolean doFull) {
|
||||
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
|
||||
+
|
||||
+ if (doFull) {
|
||||
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
|
||||
+ }
|
||||
+
|
||||
+ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) {
|
||||
+ if (doFull) {
|
||||
+ this.saveLevelData(true);
|
||||
+ }
|
||||
+
|
||||
+ // chunk autosave is already called by the ChunkSystem during unload processing (ChunkMap#processUnloads)
|
||||
+
|
||||
+ // Copied from save()
|
||||
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
|
||||
+ if (doFull) { // Paper
|
||||
+ ServerLevel worldserver1 = this;
|
||||
+
|
||||
+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
|
||||
+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess()));
|
||||
+ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+ }
|
||||
+ }
|
||||
+ // Paper end - Incremental chunk and player saving
|
||||
+
|
||||
public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
|
||||
// Paper start - add close param
|
||||
this.save(progressListener, flush, savingDisabled, false);
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
index 8dc3ba983fd4c61e463867be8d224aa90424215a..6c280abdef5f80b668d6090f9d35283a33e21e0c 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
@@ -203,6 +203,7 @@ import org.bukkit.inventory.MainHand;
|
||||
public class ServerPlayer extends net.minecraft.world.entity.player.Player implements ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer { // Paper - rewrite chunk system
|
||||
|
||||
private static final Logger LOGGER = LogUtils.getLogger();
|
||||
+ public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
|
||||
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
|
||||
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
|
||||
private static final int FLY_STAT_RECORDING_SPEED = 25;
|
||||
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
index 30b6f5d4af1dc799d5ffee6a345bcf92528df7cd..5e2c4969e77c669acbb4a13c07033cb267c3d586 100644
|
||||
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
@@ -569,6 +569,7 @@ public abstract class PlayerList {
|
||||
|
||||
protected void save(ServerPlayer player) {
|
||||
if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
|
||||
+ player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
|
||||
this.playerIo.save(player);
|
||||
ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
|
||||
|
||||
@@ -1193,10 +1194,22 @@ public abstract class PlayerList {
|
||||
}
|
||||
|
||||
public void saveAll() {
|
||||
+ // Paper start - Incremental chunk and player saving
|
||||
+ this.saveAll(-1);
|
||||
+ }
|
||||
+
|
||||
+ public void saveAll(int interval) {
|
||||
io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
|
||||
MinecraftTimings.savePlayers.startTiming(); // Paper
|
||||
+ int numSaved = 0;
|
||||
+ long now = MinecraftServer.currentTick;
|
||||
for (int i = 0; i < this.players.size(); ++i) {
|
||||
- this.save(this.players.get(i));
|
||||
+ ServerPlayer entityplayer = this.players.get(i);
|
||||
+ if (interval == -1 || now - entityplayer.lastSave >= interval) {
|
||||
+ this.save(entityplayer);
|
||||
+ if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
|
||||
+ }
|
||||
+ // Paper end - Incremental chunk and player saving
|
||||
}
|
||||
MinecraftTimings.savePlayers.stopTiming(); // Paper
|
||||
return null; }); // Paper - ensure main
|
|
@ -1,168 +0,0 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
||||
Date: Thu, 2 Jul 2020 12:02:43 -0700
|
||||
Subject: [PATCH] Optimise collision checking in player move packet handling
|
||||
|
||||
Move collision logic to just the hasNewCollision call instead of getCubes + hasNewCollision
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
||||
index 62d5ca25104e10ca16c2005ef9272bf8329ce145..f93edc8a6ed7c51ec6e9335f66ab146d6aeb69a0 100644
|
||||
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
||||
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
||||
@@ -572,7 +572,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
return;
|
||||
}
|
||||
|
||||
- boolean flag = worldserver.noCollision(entity, entity.getBoundingBox().deflate(0.0625D));
|
||||
+ AABB oldBox = entity.getBoundingBox(); // Paper - copy from player movement packet
|
||||
|
||||
d6 = d3 - this.vehicleLastGoodX; // Paper - diff on change, used for checking large move vectors above
|
||||
d7 = d4 - this.vehicleLastGoodY - 1.0E-6D; // Paper - diff on change, used for checking large move vectors above
|
||||
@@ -588,6 +588,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
}
|
||||
|
||||
entity.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
|
||||
+ boolean didCollide = toX != entity.getX() || toY != entity.getY() || toZ != entity.getZ(); // Paper - needed here as the difference in Y can be reset - also note: this is only a guess at whether collisions took place, floating point errors can make this true when it shouldn't be...
|
||||
double d11 = d7;
|
||||
|
||||
d6 = d3 - entity.getX();
|
||||
@@ -601,15 +602,23 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
boolean flag2 = false;
|
||||
|
||||
if (d10 > org.spigotmc.SpigotConfig.movedWronglyThreshold) { // Spigot
|
||||
- flag2 = true;
|
||||
+ flag2 = true; // Paper - diff on change, this should be moved wrongly
|
||||
ServerGamePacketListenerImpl.LOGGER.warn("{} (vehicle of {}) moved wrongly! {}", new Object[]{entity.getName().getString(), this.player.getName().getString(), Math.sqrt(d10)});
|
||||
}
|
||||
|
||||
entity.absMoveTo(d3, d4, d5, f, f1);
|
||||
this.player.absMoveTo(d3, d4, d5, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
|
||||
- boolean flag3 = worldserver.noCollision(entity, entity.getBoundingBox().deflate(0.0625D));
|
||||
|
||||
- if (flag && (flag2 || !flag3)) {
|
||||
+ // Paper start - optimise out extra getCubes
|
||||
+ boolean teleportBack = flag2; // violating this is always a fail
|
||||
+ if (!teleportBack) {
|
||||
+ // note: only call after setLocation, or else getBoundingBox is wrong
|
||||
+ AABB newBox = entity.getBoundingBox();
|
||||
+ if (didCollide || !oldBox.equals(newBox)) {
|
||||
+ teleportBack = this.hasNewCollision(worldserver, entity, oldBox, newBox);
|
||||
+ } // else: no collision at all detected, why do we care?
|
||||
+ }
|
||||
+ if (teleportBack) { // Paper end - optimise out extra getCubes
|
||||
entity.absMoveTo(d0, d1, d2, f, f1);
|
||||
this.player.absMoveTo(d0, d1, d2, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
|
||||
this.send(new ClientboundMoveVehiclePacket(entity));
|
||||
@@ -691,7 +700,32 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
}
|
||||
|
||||
private boolean noBlocksAround(Entity entity) {
|
||||
- return entity.level().getBlockStates(entity.getBoundingBox().inflate(0.0625D).expandTowards(0.0D, -0.55D, 0.0D)).allMatch(BlockBehaviour.BlockStateBase::isAir);
|
||||
+ // Paper start - stop using streams, this is already a known fixed problem in Entity#move
|
||||
+ AABB box = entity.getBoundingBox().inflate(0.0625D).expandTowards(0.0D, -0.55D, 0.0D);
|
||||
+ int minX = Mth.floor(box.minX);
|
||||
+ int minY = Mth.floor(box.minY);
|
||||
+ int minZ = Mth.floor(box.minZ);
|
||||
+ int maxX = Mth.floor(box.maxX);
|
||||
+ int maxY = Mth.floor(box.maxY);
|
||||
+ int maxZ = Mth.floor(box.maxZ);
|
||||
+
|
||||
+ Level world = entity.level();
|
||||
+ BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
|
||||
+
|
||||
+ for (int y = minY; y <= maxY; ++y) {
|
||||
+ for (int z = minZ; z <= maxZ; ++z) {
|
||||
+ for (int x = minX; x <= maxX; ++x) {
|
||||
+ pos.set(x, y, z);
|
||||
+ BlockState type = world.getBlockStateIfLoaded(pos);
|
||||
+ if (type != null && !type.isAir()) {
|
||||
+ return false;
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ return true;
|
||||
+ // Paper end - stop using streams, this is already a known fixed problem in Entity#move
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -1386,7 +1420,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
}
|
||||
}
|
||||
|
||||
- AABB axisalignedbb = this.player.getBoundingBox();
|
||||
+ AABB axisalignedbb = this.player.getBoundingBox(); // Paper - diff on change, should be old AABB
|
||||
|
||||
d6 = d0 - this.lastGoodX; // Paper - diff on change, used for checking large move vectors above
|
||||
d7 = d1 - this.lastGoodY; // Paper - diff on change, used for checking large move vectors above
|
||||
@@ -1428,6 +1462,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
|
||||
this.player.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
|
||||
this.player.onGround = packet.isOnGround(); // CraftBukkit - SPIGOT-5810, SPIGOT-5835, SPIGOT-6828: reset by this.player.move
|
||||
+ boolean didCollide = toX != this.player.getX() || toY != this.player.getY() || toZ != this.player.getZ(); // Paper - needed here as the difference in Y can be reset - also note: this is only a guess at whether collisions took place, floating point errors can make this true when it shouldn't be...
|
||||
// Paper start - prevent position desync
|
||||
if (this.awaitingPositionFromClient != null) {
|
||||
return; // ... thanks Mojang for letting move calls teleport across dimensions.
|
||||
@@ -1458,7 +1493,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
}
|
||||
|
||||
// Paper start - Add fail move event
|
||||
- boolean teleportBack = !this.player.noPhysics && !this.player.isSleeping() && (movedWrongly && worldserver.noCollision(this.player, axisalignedbb) || this.isPlayerCollidingWithAnythingNew(worldserver, axisalignedbb, d0, d1, d2));
|
||||
+ // Paper start - optimise out extra getCubes
|
||||
+ boolean teleportBack = !this.player.noPhysics && !this.player.isSleeping() && movedWrongly;
|
||||
+ this.player.absMoveTo(d0, d1, d2, f, f1); // prevent desync by tping to the set position, dropped for unknown reasons by mojang
|
||||
+ if (!this.player.noPhysics && !this.player.isSleeping() && !teleportBack) {
|
||||
+ AABB newBox = this.player.getBoundingBox();
|
||||
+ if (didCollide || !axisalignedbb.equals(newBox)) {
|
||||
+ // note: only call after setLocation, or else getBoundingBox is wrong
|
||||
+ teleportBack = this.hasNewCollision(worldserver, this.player, axisalignedbb, newBox);
|
||||
+ } // else: no collision at all detected, why do we care?
|
||||
+ }
|
||||
+ // Paper end - optimise out extra getCubes
|
||||
if (teleportBack) {
|
||||
io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
|
||||
toX, toY, toZ, toYaw, toPitch, false);
|
||||
@@ -1569,7 +1614,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
|
||||
private boolean updateAwaitingTeleport() {
|
||||
if (this.awaitingPositionFromClient != null) {
|
||||
- if (this.tickCount - this.awaitingTeleportTime > 20) {
|
||||
+ if (false && this.tickCount - this.awaitingTeleportTime > 20) { // Paper - this will greatly screw with clients with > 1000ms RTT
|
||||
this.awaitingTeleportTime = this.tickCount;
|
||||
this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
|
||||
}
|
||||
@@ -1582,6 +1627,33 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
||||
}
|
||||
}
|
||||
|
||||
+ // Paper start - optimise out extra getCubes
|
||||
+ private boolean hasNewCollision(final ServerLevel world, final Entity entity, final AABB oldBox, final AABB newBox) {
|
||||
+ final List<AABB> collisionsBB = new java.util.ArrayList<>();
|
||||
+ final List<VoxelShape> collisionsVoxel = new java.util.ArrayList<>();
|
||||
+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getCollisions(
|
||||
+ world, entity, newBox, collisionsVoxel, collisionsBB,
|
||||
+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS | ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER,
|
||||
+ null, null
|
||||
+ );
|
||||
+
|
||||
+ for (int i = 0, len = collisionsBB.size(); i < len; ++i) {
|
||||
+ final AABB box = collisionsBB.get(i);
|
||||
+ if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersect(box, oldBox)) {
|
||||
+ return true;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ for (int i = 0, len = collisionsVoxel.size(); i < len; ++i) {
|
||||
+ final VoxelShape voxel = collisionsVoxel.get(i);
|
||||
+ if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersectNoEmpty(voxel, oldBox)) {
|
||||
+ return true;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ return false;
|
||||
+ }
|
||||
+ // Paper end - optimise out extra getCubes
|
||||
private boolean isPlayerCollidingWithAnythingNew(LevelReader world, AABB box, double newX, double newY, double newZ) {
|
||||
AABB axisalignedbb1 = this.player.getBoundingBox().move(newX - this.player.getX(), newY - this.player.getY(), newZ - this.player.getZ());
|
||||
Iterable<VoxelShape> iterable = world.getCollisions(this.player, axisalignedbb1.deflate(9.999999747378752E-6D));
|
Loading…
Add table
Add a link
Reference in a new issue