More patches

This commit is contained in:
Nassim Jahnke 2024-10-27 10:26:44 +01:00
parent 348c855096
commit b6305644f9
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GPG key ID: EF6771C01F6EF02F
6 changed files with 82 additions and 252 deletions

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@ -1,105 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 20 Feb 2024 18:24:16 -0800
Subject: [PATCH] Fix entity tracker desync when new players are added to the
tracker
The delta position packet instructs the client to update
the entity position by a position difference. However, this position
difference is relative to the last position in the entity tracker
state, not the last position which has been sent to the player. As
a result, if the last position the player has recorded is different
than the one stored in the entity tracker (which occurs when a new
player is added to an existing entity tracker state) then the sent
position difference will cause a position desync for the client.
We can resolve this problem by either tracking the last position
sent per-player, or by simply resetting the last sent position
in the entity tracker state every time a new player is added.
Resetting the last sent position every time a new player is
added to the tracker is just easier to do, so that is what
this patch does.
This patch also fixes entities appearing to disappear when
teleporting to players by changing the initial position
in the spawn packet to the entities current tracking position.
When teleporting, the spawn packet will contain the old position
which is most likely in an unloaded chunk - which means that the
client will not tick the entity and thus not lerp the entity
from its old position to its new position.
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
index 854baa554da2215a656f976ae2973341c3b2d61c..792b9a72a610cc512a8920d61013b6ba02f71e47 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
@@ -42,9 +42,11 @@ public class ClientboundAddEntityPacket implements Packet<ClientGamePacketListen
this(
entity.getId(),
entity.getUUID(),
- entityTrackerEntry.getPositionBase().x(),
- entityTrackerEntry.getPositionBase().y(),
- entityTrackerEntry.getPositionBase().z(),
+ // Paper start - fix entity tracker desync
+ entity.trackingPosition().x(),
+ entity.trackingPosition().y(),
+ entity.trackingPosition().z(),
+ // Paper end - fix entity tracker desync
entityTrackerEntry.getLastSentXRot(),
entityTrackerEntry.getLastSentYRot(),
entity.getType(),
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 21370ed6c7d98d3f3546f0365ac50e5c26ba3bde..af8cb316ac169aa8d98a88765b85bb013b9ba961 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -1269,6 +1269,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.serverEntity.addPairing(player);
}
// Paper end - entity tracking events
+ this.serverEntity.onPlayerAdd(); // Paper - fix desync when a player is added to the tracker
}
} else if (this.seenBy.remove(player.connection)) {
this.serverEntity.removePairing(player);
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 12d86f27d04bffed8c3844e36b42fbc2f84dacff..8ea2f24695f5dad55e21f238b69442513e7a90c6 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -96,6 +96,13 @@ public class ServerEntity {
this.trackedDataValues = entity.getEntityData().getNonDefaultValues();
}
+ // Paper start - fix desync when a player is added to the tracker
+ private boolean forceStateResync;
+ public void onPlayerAdd() {
+ this.forceStateResync = true;
+ }
+ // Paper end - fix desync when a player is added to the tracker
+
public void sendChanges() {
// Paper start - optimise collisions
if (((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this.entity).moonrise$isHardColliding()) {
@@ -145,7 +152,7 @@ public class ServerEntity {
}
}
- if (this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) {
+ if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { // Paper - fix desync when a player is added to the tracker
int i;
int j;
@@ -185,7 +192,7 @@ public class ServerEntity {
long i1 = this.positionCodec.encodeZ(vec3d);
boolean flag6 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L;
- if (!flag6 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) {
+ if (!this.forceStateResync && !flag6 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) { // Paper - fix desync when a player is added to the tracker
if ((!flag2 || !flag3) && !(this.entity instanceof AbstractArrow)) {
if (flag2) {
packet1 = new ClientboundMoveEntityPacket.Pos(this.entity.getId(), (short) ((int) k), (short) ((int) l), (short) ((int) i1), this.entity.onGround());
@@ -249,6 +256,7 @@ public class ServerEntity {
}
this.entity.hasImpulse = false;
+ this.forceStateResync = false; // Paper - fix desync when a player is added to the tracker
}
++this.tickCount;

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@ -1,129 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 23 Sep 2023 22:05:35 -0700
Subject: [PATCH] Lag compensation ticks
Areas affected by lag comepnsation:
- Block breaking and destroying
- Eating food items
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index d25d500a2206d4f7e821de3766e8a523df4370e3..b64c3e29e2b8e890073fee0b45c8b8dfc2b642fd 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -321,6 +321,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public volatile Thread shutdownThread; // Paper
public volatile boolean abnormalExit = false; // Paper
+ public static final long SERVER_INIT = System.nanoTime(); // Paper - Lag compensation
public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
AtomicReference<S> atomicreference = new AtomicReference();
@@ -1763,6 +1764,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - BlockPhysicsEvent
worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - Add EntityMoveEvent
net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = worldserver.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper - Perf: Optimize Hoppers
+ worldserver.updateLagCompensationTick(); // Paper - lag compensation
this.profiler.push(() -> {
String s = String.valueOf(worldserver);
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index d223ecfbb0b8986507ce8b6728edbf7c8d818b7d..9e1af229f52a8ac09833901ad53bd154fed34a4f 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -485,6 +485,17 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
return this.entityTickingChunks;
}
// Paper end - rewrite chunk system
+ // Paper start - lag compensation
+ private long lagCompensationTick = net.minecraft.server.MinecraftServer.SERVER_INIT;
+
+ public long getLagCompensationTick() {
+ return this.lagCompensationTick;
+ }
+
+ public void updateLagCompensationTick() {
+ this.lagCompensationTick = (System.nanoTime() - net.minecraft.server.MinecraftServer.SERVER_INIT) / (java.util.concurrent.TimeUnit.MILLISECONDS.toNanos(50L));
+ }
+ // Paper end - lag compensation
// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 24b1715397ba8e6f5e9841a030d0e3d964356f89..cc01ead133cc6859ca5d7a1d0ac3c12955e590da 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -129,7 +129,7 @@ public class ServerPlayerGameMode {
}
public void tick() {
- this.gameTicks = MinecraftServer.currentTick; // CraftBukkit;
+ this.gameTicks = (int)this.level.getLagCompensationTick(); // CraftBukkit; // Paper - lag compensation
BlockState iblockdata;
if (this.hasDelayedDestroy) {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 5079775ce8f86fb061e616190513f56ff086e409..13c93281f6b81e88f2f54befb8e6a3e4bdabf53d 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3900,6 +3900,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
}
// Paper end - Properly cancel usable items
+ // Paper start - lag compensate eating
+ protected long eatStartTime;
+ protected int totalEatTimeTicks;
+ // Paper end - lag compensate eating
private void updatingUsingItem() {
if (this.isUsingItem()) {
if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
@@ -3918,7 +3922,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.triggerItemUseEffects(stack, 5);
}
- if (--this.useItemRemaining == 0 && !this.level().isClientSide && !stack.useOnRelease()) {
+ // Paper start - lag compensate eating
+ // we add 1 to the expected time to avoid lag compensating when we should not
+ boolean shouldLagCompensate = this.useItem.has(DataComponents.FOOD) && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1L + this.totalEatTimeTicks) * 50L * (1000L * 1000L));
+ if ((--this.useItemRemaining == 0 || shouldLagCompensate) && !this.level().isClientSide && !stack.useOnRelease()) {
+ this.useItemRemaining = 0;
+ // Paper end - lag compensate eating
this.completeUsingItem();
}
@@ -3964,7 +3973,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper - Prevent consuming the wrong itemstack
this.useItem = itemstack;
- this.useItemRemaining = itemstack.getUseDuration(this);
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = itemstack.getUseDuration(this);
+ this.eatStartTime = System.nanoTime();
+ // Paper end - lag compensate eating
if (!this.level().isClientSide) {
this.setLivingEntityFlag(1, true);
this.setLivingEntityFlag(2, hand == InteractionHand.OFF_HAND);
@@ -3989,7 +4001,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
} else if (!this.isUsingItem() && !this.useItem.isEmpty()) {
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end - lag compensate eating
}
}
@@ -4132,7 +4147,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end - lag compensate eating
}
public boolean isBlocking() {

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@ -1,164 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Tue, 27 Jun 2023 11:35:52 -0500
Subject: [PATCH] Write SavedData IO async
Co-Authored-By: Shane Freeder <theboyetronic@gmail.com>
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 4a5dc7fd4eb1a7ab1ec371f0f107de882f88149c..dcb5651d1d9b10b40430fb2f713beedf68336704 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -369,6 +369,13 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
public void close(boolean save) throws IOException {
((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getChunkTaskScheduler().chunkHolderManager.close(save, true); // Paper - rewrite chunk system
+ // Paper start - Write SavedData IO async
+ try {
+ this.dataStorage.close();
+ } catch (final IOException e) {
+ LOGGER.error("Failed to close persistent world data", e);
+ }
+ // Paper end - Write SavedData IO async
}
// CraftBukkit start - modelled on below
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index c5698b05cc3ea4cb1bc6789c30f2aab76748d491..2931e1dd0c8ae5ac1c9ec42f90dd5ab57595bf60 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1330,7 +1330,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
progressListener.progressStartNoAbort(Component.translatable("menu.savingLevel"));
}
- this.saveLevelData();
+ this.saveLevelData(!close); // Paper - Write SavedData IO async
if (progressListener != null) {
progressListener.progressStage(Component.translatable("menu.savingChunks"));
}
@@ -1361,12 +1361,12 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
// CraftBukkit end
}
- private void saveLevelData() {
+ private void saveLevelData(boolean async) { // Paper - Write SavedData IO async
if (this.dragonFight != null) {
this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
}
- this.getChunkSource().getDataStorage().save();
+ this.getChunkSource().getDataStorage().save(async); // Paper - Write SavedData IO async
}
public <T extends Entity> List<? extends T> getEntities(EntityTypeTest<Entity, T> filter, Predicate<? super T> predicate) {
diff --git a/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java b/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java
index 0382b6597a130d746f8954a93a756a9d1ac81d50..cb39c629af1827078f35904a373d35a63fea17ff 100644
--- a/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java
+++ b/src/main/java/net/minecraft/util/worldupdate/WorldUpgrader.java
@@ -116,7 +116,13 @@ public class WorldUpgrader {
(new WorldUpgrader.PoiUpgrader(this)).upgrade();
WorldUpgrader.LOGGER.info("Upgrading blocks");
(new WorldUpgrader.ChunkUpgrader()).upgrade();
- this.overworldDataStorage.save();
+ // Paper start - Write SavedData IO async
+ try {
+ this.overworldDataStorage.close();
+ } catch (final IOException e) {
+ LOGGER.error("Failed to close persistent world data", e);
+ }
+ // Paper end - Write SavedData IO async
i = Util.getMillis() - i;
WorldUpgrader.LOGGER.info("World optimizaton finished after {} seconds", i / 1000L);
this.finished = true;
diff --git a/src/main/java/net/minecraft/world/level/saveddata/SavedData.java b/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
index 9cc3850bb70dfbcf342651360314a19fd9ea3ecc..4cbb943b702baaeb8bfd2b558cc848e719cf095d 100644
--- a/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
+++ b/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
@@ -30,20 +30,36 @@ public abstract class SavedData {
return this.dirty;
}
+ // Paper start - Write SavedData IO async - joining is evil, but we assume the old blocking behavior here just for safety
+ @io.papermc.paper.annotation.DoNotUse
public void save(File file, HolderLookup.Provider registryLookup) {
+ save(file, registryLookup, null).join();
+ }
+
+ public java.util.concurrent.CompletableFuture<Void> save(File file, HolderLookup.Provider registryLookup, @org.jetbrains.annotations.Nullable java.util.concurrent.ExecutorService ioExecutor) {
+ // Paper end - Write SavedData IO async
if (this.isDirty()) {
CompoundTag compoundTag = new CompoundTag();
compoundTag.put("data", this.save(new CompoundTag(), registryLookup));
NbtUtils.addCurrentDataVersion(compoundTag);
+ Runnable writeRunnable = () -> { // Paper - Write SavedData IO async
try {
NbtIo.writeCompressed(compoundTag, file.toPath());
} catch (IOException var5) {
LOGGER.error("Could not save data {}", this, var5);
}
+ }; // Paper - Write SavedData IO async
this.setDirty(false);
+ // Paper start - Write SavedData IO async
+ if (ioExecutor == null) {
+ return java.util.concurrent.CompletableFuture.runAsync(writeRunnable); // No executor, just use common pool
+ }
+ return java.util.concurrent.CompletableFuture.runAsync(writeRunnable, ioExecutor);
}
+ return java.util.concurrent.CompletableFuture.completedFuture(null);
+ // Paper end - Write SavedData IO async
}
public static record Factory<T extends SavedData>(
diff --git a/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java b/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
index 7d98d2911e9d6ec429ce7df1f1f2650c7ea32325..6e23e69abd56eeda3b52a22019e1b74ae10682e7 100644
--- a/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
+++ b/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
@@ -23,17 +23,19 @@ import net.minecraft.util.datafix.DataFixTypes;
import net.minecraft.world.level.saveddata.SavedData;
import org.slf4j.Logger;
-public class DimensionDataStorage {
+public class DimensionDataStorage implements java.io.Closeable { // Paper - Write SavedData IO async
private static final Logger LOGGER = LogUtils.getLogger();
public final Map<String, SavedData> cache = Maps.newHashMap();
private final DataFixer fixerUpper;
private final HolderLookup.Provider registries;
private final File dataFolder;
+ protected final java.util.concurrent.ExecutorService ioExecutor; // Paper - Write SavedData IO async
public DimensionDataStorage(File directory, DataFixer dataFixer, HolderLookup.Provider registryLookup) {
this.fixerUpper = dataFixer;
this.dataFolder = directory;
this.registries = registryLookup;
+ this.ioExecutor = java.util.concurrent.Executors.newSingleThreadExecutor(new com.google.common.util.concurrent.ThreadFactoryBuilder().setNameFormat("DimensionDataIO - " + dataFolder.getParent() + " - %d").setDaemon(true).build()); // Paper - Write SavedData IO async
}
private File getDataFile(String id) {
@@ -123,10 +125,23 @@ public class DimensionDataStorage {
return bl;
}
- public void save() {
+ // Paper start - Write SavedData IO async
+ @Override
+ public void close() throws IOException {
+ save(false);
+ this.ioExecutor.shutdown();
+ }
+ // Paper end - Write SavedData IO async
+
+ public void save(boolean async) { // Paper - Write SavedData IO async
this.cache.forEach((id, state) -> {
if (state != null) {
- state.save(this.getDataFile(id), this.registries);
+ // Paper start - Write SavedData IO async
+ final java.util.concurrent.CompletableFuture<Void> save = state.save(this.getDataFile(id), this.registries, this.ioExecutor);
+ if (!async) {
+ save.join();
+ }
+ // Paper end - Write SavedData IO async
}
});
}

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@ -1,145 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 9 Jun 2019 03:53:22 +0100
Subject: [PATCH] Incremental chunk and player saving
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index b64c3e29e2b8e890073fee0b45c8b8dfc2b642fd..aa38e3b297209cc121e7dc7a6ac9588c18bf9357 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -992,7 +992,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
try {
this.isSaving = true;
- this.getPlayerList().saveAll();
+ this.getPlayerList().saveAll(); // Paper - Incremental chunk and player saving; diff on change
flag3 = this.saveAllChunks(suppressLogs, flush, force);
} finally {
this.isSaving = false;
@@ -1595,16 +1595,28 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
--this.ticksUntilAutosave;
- // CraftBukkit start
- if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) {
- this.ticksUntilAutosave = this.autosavePeriod;
- // CraftBukkit end
- MinecraftServer.LOGGER.debug("Autosave started");
- this.profiler.push("save");
- this.saveEverything(true, false, false);
- this.profiler.pop();
- MinecraftServer.LOGGER.debug("Autosave finished");
+ // Paper start - Incremental chunk and player saving
+ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate;
+ if (playerSaveInterval < 0) {
+ playerSaveInterval = autosavePeriod;
+ }
+ this.profiler.push("save");
+ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
+ try {
+ this.isSaving = true;
+ if (playerSaveInterval > 0) {
+ this.playerList.saveAll(playerSaveInterval);
+ }
+ for (ServerLevel level : this.getAllLevels()) {
+ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
+ level.saveIncrementally(fullSave);
+ }
+ }
+ } finally {
+ this.isSaving = false;
}
+ this.profiler.pop();
+ // Paper end - Incremental chunk and player saving
// Paper start - move executeAll() into full server tick timing
try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
this.runAllTasks();
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 202975cf97ae143622a0c19826b0d63ad2afa0ce..f9abf63e12ea930275121b470e4e4906cff0fc12 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1315,6 +1315,35 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
}
+ // Paper start - Incremental chunk and player saving
+ public void saveIncrementally(boolean doFull) {
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+
+ if (doFull) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
+ }
+
+ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) {
+ if (doFull) {
+ this.saveLevelData(true);
+ }
+
+ // chunk autosave is already called by the ChunkSystem during unload processing (ChunkMap#processUnloads)
+
+ // Copied from save()
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ if (doFull) { // Paper
+ ServerLevel worldserver1 = this;
+
+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess()));
+ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
+ }
+ // CraftBukkit end
+ }
+ }
+ // Paper end - Incremental chunk and player saving
+
public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
// Paper start - add close param
this.save(progressListener, flush, savingDisabled, false);
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 8dc3ba983fd4c61e463867be8d224aa90424215a..6c280abdef5f80b668d6090f9d35283a33e21e0c 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -203,6 +203,7 @@ import org.bukkit.inventory.MainHand;
public class ServerPlayer extends net.minecraft.world.entity.player.Player implements ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer { // Paper - rewrite chunk system
private static final Logger LOGGER = LogUtils.getLogger();
+ public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
private static final int FLY_STAT_RECORDING_SPEED = 25;
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 30b6f5d4af1dc799d5ffee6a345bcf92528df7cd..5e2c4969e77c669acbb4a13c07033cb267c3d586 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -569,6 +569,7 @@ public abstract class PlayerList {
protected void save(ServerPlayer player) {
if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
+ player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
this.playerIo.save(player);
ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
@@ -1193,10 +1194,22 @@ public abstract class PlayerList {
}
public void saveAll() {
+ // Paper start - Incremental chunk and player saving
+ this.saveAll(-1);
+ }
+
+ public void saveAll(int interval) {
io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
MinecraftTimings.savePlayers.startTiming(); // Paper
+ int numSaved = 0;
+ long now = MinecraftServer.currentTick;
for (int i = 0; i < this.players.size(); ++i) {
- this.save(this.players.get(i));
+ ServerPlayer entityplayer = this.players.get(i);
+ if (interval == -1 || now - entityplayer.lastSave >= interval) {
+ this.save(entityplayer);
+ if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
+ }
+ // Paper end - Incremental chunk and player saving
}
MinecraftTimings.savePlayers.stopTiming(); // Paper
return null; }); // Paper - ensure main

View file

@ -1,168 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Thu, 2 Jul 2020 12:02:43 -0700
Subject: [PATCH] Optimise collision checking in player move packet handling
Move collision logic to just the hasNewCollision call instead of getCubes + hasNewCollision
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 62d5ca25104e10ca16c2005ef9272bf8329ce145..f93edc8a6ed7c51ec6e9335f66ab146d6aeb69a0 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -572,7 +572,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
return;
}
- boolean flag = worldserver.noCollision(entity, entity.getBoundingBox().deflate(0.0625D));
+ AABB oldBox = entity.getBoundingBox(); // Paper - copy from player movement packet
d6 = d3 - this.vehicleLastGoodX; // Paper - diff on change, used for checking large move vectors above
d7 = d4 - this.vehicleLastGoodY - 1.0E-6D; // Paper - diff on change, used for checking large move vectors above
@@ -588,6 +588,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
entity.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
+ boolean didCollide = toX != entity.getX() || toY != entity.getY() || toZ != entity.getZ(); // Paper - needed here as the difference in Y can be reset - also note: this is only a guess at whether collisions took place, floating point errors can make this true when it shouldn't be...
double d11 = d7;
d6 = d3 - entity.getX();
@@ -601,15 +602,23 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
boolean flag2 = false;
if (d10 > org.spigotmc.SpigotConfig.movedWronglyThreshold) { // Spigot
- flag2 = true;
+ flag2 = true; // Paper - diff on change, this should be moved wrongly
ServerGamePacketListenerImpl.LOGGER.warn("{} (vehicle of {}) moved wrongly! {}", new Object[]{entity.getName().getString(), this.player.getName().getString(), Math.sqrt(d10)});
}
entity.absMoveTo(d3, d4, d5, f, f1);
this.player.absMoveTo(d3, d4, d5, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
- boolean flag3 = worldserver.noCollision(entity, entity.getBoundingBox().deflate(0.0625D));
- if (flag && (flag2 || !flag3)) {
+ // Paper start - optimise out extra getCubes
+ boolean teleportBack = flag2; // violating this is always a fail
+ if (!teleportBack) {
+ // note: only call after setLocation, or else getBoundingBox is wrong
+ AABB newBox = entity.getBoundingBox();
+ if (didCollide || !oldBox.equals(newBox)) {
+ teleportBack = this.hasNewCollision(worldserver, entity, oldBox, newBox);
+ } // else: no collision at all detected, why do we care?
+ }
+ if (teleportBack) { // Paper end - optimise out extra getCubes
entity.absMoveTo(d0, d1, d2, f, f1);
this.player.absMoveTo(d0, d1, d2, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
this.send(new ClientboundMoveVehiclePacket(entity));
@@ -691,7 +700,32 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
private boolean noBlocksAround(Entity entity) {
- return entity.level().getBlockStates(entity.getBoundingBox().inflate(0.0625D).expandTowards(0.0D, -0.55D, 0.0D)).allMatch(BlockBehaviour.BlockStateBase::isAir);
+ // Paper start - stop using streams, this is already a known fixed problem in Entity#move
+ AABB box = entity.getBoundingBox().inflate(0.0625D).expandTowards(0.0D, -0.55D, 0.0D);
+ int minX = Mth.floor(box.minX);
+ int minY = Mth.floor(box.minY);
+ int minZ = Mth.floor(box.minZ);
+ int maxX = Mth.floor(box.maxX);
+ int maxY = Mth.floor(box.maxY);
+ int maxZ = Mth.floor(box.maxZ);
+
+ Level world = entity.level();
+ BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
+
+ for (int y = minY; y <= maxY; ++y) {
+ for (int z = minZ; z <= maxZ; ++z) {
+ for (int x = minX; x <= maxX; ++x) {
+ pos.set(x, y, z);
+ BlockState type = world.getBlockStateIfLoaded(pos);
+ if (type != null && !type.isAir()) {
+ return false;
+ }
+ }
+ }
+ }
+
+ return true;
+ // Paper end - stop using streams, this is already a known fixed problem in Entity#move
}
@Override
@@ -1386,7 +1420,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}
- AABB axisalignedbb = this.player.getBoundingBox();
+ AABB axisalignedbb = this.player.getBoundingBox(); // Paper - diff on change, should be old AABB
d6 = d0 - this.lastGoodX; // Paper - diff on change, used for checking large move vectors above
d7 = d1 - this.lastGoodY; // Paper - diff on change, used for checking large move vectors above
@@ -1428,6 +1462,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.player.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
this.player.onGround = packet.isOnGround(); // CraftBukkit - SPIGOT-5810, SPIGOT-5835, SPIGOT-6828: reset by this.player.move
+ boolean didCollide = toX != this.player.getX() || toY != this.player.getY() || toZ != this.player.getZ(); // Paper - needed here as the difference in Y can be reset - also note: this is only a guess at whether collisions took place, floating point errors can make this true when it shouldn't be...
// Paper start - prevent position desync
if (this.awaitingPositionFromClient != null) {
return; // ... thanks Mojang for letting move calls teleport across dimensions.
@@ -1458,7 +1493,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
// Paper start - Add fail move event
- boolean teleportBack = !this.player.noPhysics && !this.player.isSleeping() && (movedWrongly && worldserver.noCollision(this.player, axisalignedbb) || this.isPlayerCollidingWithAnythingNew(worldserver, axisalignedbb, d0, d1, d2));
+ // Paper start - optimise out extra getCubes
+ boolean teleportBack = !this.player.noPhysics && !this.player.isSleeping() && movedWrongly;
+ this.player.absMoveTo(d0, d1, d2, f, f1); // prevent desync by tping to the set position, dropped for unknown reasons by mojang
+ if (!this.player.noPhysics && !this.player.isSleeping() && !teleportBack) {
+ AABB newBox = this.player.getBoundingBox();
+ if (didCollide || !axisalignedbb.equals(newBox)) {
+ // note: only call after setLocation, or else getBoundingBox is wrong
+ teleportBack = this.hasNewCollision(worldserver, this.player, axisalignedbb, newBox);
+ } // else: no collision at all detected, why do we care?
+ }
+ // Paper end - optimise out extra getCubes
if (teleportBack) {
io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
toX, toY, toZ, toYaw, toPitch, false);
@@ -1569,7 +1614,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
private boolean updateAwaitingTeleport() {
if (this.awaitingPositionFromClient != null) {
- if (this.tickCount - this.awaitingTeleportTime > 20) {
+ if (false && this.tickCount - this.awaitingTeleportTime > 20) { // Paper - this will greatly screw with clients with > 1000ms RTT
this.awaitingTeleportTime = this.tickCount;
this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
}
@@ -1582,6 +1627,33 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}
+ // Paper start - optimise out extra getCubes
+ private boolean hasNewCollision(final ServerLevel world, final Entity entity, final AABB oldBox, final AABB newBox) {
+ final List<AABB> collisionsBB = new java.util.ArrayList<>();
+ final List<VoxelShape> collisionsVoxel = new java.util.ArrayList<>();
+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getCollisions(
+ world, entity, newBox, collisionsVoxel, collisionsBB,
+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS | ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER,
+ null, null
+ );
+
+ for (int i = 0, len = collisionsBB.size(); i < len; ++i) {
+ final AABB box = collisionsBB.get(i);
+ if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersect(box, oldBox)) {
+ return true;
+ }
+ }
+
+ for (int i = 0, len = collisionsVoxel.size(); i < len; ++i) {
+ final VoxelShape voxel = collisionsVoxel.get(i);
+ if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersectNoEmpty(voxel, oldBox)) {
+ return true;
+ }
+ }
+
+ return false;
+ }
+ // Paper end - optimise out extra getCubes
private boolean isPlayerCollidingWithAnythingNew(LevelReader world, AABB box, double newX, double newY, double newZ) {
AABB axisalignedbb1 = this.player.getBoundingBox().move(newX - this.player.getX(), newY - this.player.getY(), newZ - this.player.getZ());
Iterable<VoxelShape> iterable = world.getCollisions(this.player, axisalignedbb1.deflate(9.999999747378752E-6D));