More patches

This commit is contained in:
Nassim Jahnke 2024-10-27 10:26:44 +01:00
parent 348c855096
commit b6305644f9
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GPG key ID: EF6771C01F6EF02F
6 changed files with 82 additions and 252 deletions

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@ -0,0 +1,139 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 9 Jun 2019 03:53:22 +0100
Subject: [PATCH] Incremental chunk and player saving
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index de80ac827c8ac3630d68b73cb425d4b56f7d2cd7..f422cbcb69d6fda2b4e229cbdbf10abd0d36d6f9 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1009,7 +1009,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
try {
this.isSaving = true;
- this.getPlayerList().saveAll();
+ this.getPlayerList().saveAll(); // Paper - Incremental chunk and player saving; diff on change
flag3 = this.saveAllChunks(suppressLogs, flush, force);
} finally {
this.isSaving = false;
@@ -1676,9 +1676,29 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
--this.ticksUntilAutosave;
- if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) { // CraftBukkit
- this.autoSave();
+ // Paper start - Incremental chunk and player saving
+ final ProfilerFiller profiler = Profiler.get();
+ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate;
+ if (playerSaveInterval < 0) {
+ playerSaveInterval = autosavePeriod;
+ }
+ profiler.push("save");
+ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
+ try {
+ this.isSaving = true;
+ if (playerSaveInterval > 0) {
+ this.playerList.saveAll(playerSaveInterval);
+ }
+ for (final ServerLevel level : this.getAllLevels()) {
+ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
+ level.saveIncrementally(fullSave);
+ }
+ }
+ } finally {
+ this.isSaving = false;
}
+ profiler.pop();
+ // Paper end - Incremental chunk and player saving
ProfilerFiller gameprofilerfiller = Profiler.get();
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index a7420e4522e0dff72ce7f8a791b9cd4bfa270106..fd07824ff6a928ca6e2f56477a63bac7aaeb8c15 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1371,6 +1371,35 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
}
+ // Paper start - Incremental chunk and player saving
+ public void saveIncrementally(boolean doFull) {
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+
+ if (doFull) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
+ }
+
+ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) {
+ if (doFull) {
+ this.saveLevelData(true);
+ }
+
+ // chunk autosave is already called by the ChunkSystem during unload processing (ChunkMap#processUnloads)
+
+ // Copied from save()
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ if (doFull) { // Paper
+ ServerLevel worldserver1 = this;
+
+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess()));
+ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
+ }
+ // CraftBukkit end
+ }
+ }
+ // Paper end - Incremental chunk and player saving
+
public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
// Paper start - add close param
this.save(progressListener, flush, savingDisabled, false);
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 8ceeebb561046933cba0725e15732fa074226884..8c9148426f23cbbdfaf7ae66657d1a620f8bd853 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -221,6 +221,7 @@ import org.bukkit.inventory.MainHand;
public class ServerPlayer extends net.minecraft.world.entity.player.Player implements ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer { // Paper - rewrite chunk system
private static final Logger LOGGER = LogUtils.getLogger();
+ public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
private static final int FLY_STAT_RECORDING_SPEED = 25;
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 3642444d45038fd1a07768ff96bfbd8678b02e04..f8f8e8f602f416fe97fc23ef6efeee7af2749292 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -519,6 +519,7 @@ public abstract class PlayerList {
protected void save(ServerPlayer player) {
if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
+ player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
this.playerIo.save(player);
ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
@@ -1153,10 +1154,22 @@ public abstract class PlayerList {
}
public void saveAll() {
+ // Paper start - Incremental chunk and player saving
+ this.saveAll(-1);
+ }
+
+ public void saveAll(int interval) {
io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
MinecraftTimings.savePlayers.startTiming(); // Paper
+ int numSaved = 0;
+ long now = MinecraftServer.currentTick;
for (int i = 0; i < this.players.size(); ++i) {
- this.save(this.players.get(i));
+ ServerPlayer entityplayer = this.players.get(i);
+ if (interval == -1 || now - entityplayer.lastSave >= interval) {
+ this.save(entityplayer);
+ if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
+ }
+ // Paper end - Incremental chunk and player saving
}
MinecraftTimings.savePlayers.stopTiming(); // Paper
return null; }); // Paper - ensure main

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 20 Feb 2024 18:24:16 -0800
Subject: [PATCH] Fix entity tracker desync when new players are added to the
tracker
The delta position packet instructs the client to update
the entity position by a position difference. However, this position
difference is relative to the last position in the entity tracker
state, not the last position which has been sent to the player. As
a result, if the last position the player has recorded is different
than the one stored in the entity tracker (which occurs when a new
player is added to an existing entity tracker state) then the sent
position difference will cause a position desync for the client.
We can resolve this problem by either tracking the last position
sent per-player, or by simply resetting the last sent position
in the entity tracker state every time a new player is added.
Resetting the last sent position every time a new player is
added to the tracker is just easier to do, so that is what
this patch does.
This patch also fixes entities appearing to disappear when
teleporting to players by changing the initial position
in the spawn packet to the entities current tracking position.
When teleporting, the spawn packet will contain the old position
which is most likely in an unloaded chunk - which means that the
client will not tick the entity and thus not lerp the entity
from its old position to its new position.
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
index f6e1deb2f849d8b01b15cfa69e2f6cd5f2b1512b..f66e40326c510aa3267542b1a24ed75d1ed6d3f1 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
@@ -42,9 +42,11 @@ public class ClientboundAddEntityPacket implements Packet<ClientGamePacketListen
this(
entity.getId(),
entity.getUUID(),
- entityTrackerEntry.getPositionBase().x(),
- entityTrackerEntry.getPositionBase().y(),
- entityTrackerEntry.getPositionBase().z(),
+ // Paper start - fix entity tracker desync
+ entity.trackingPosition().x(),
+ entity.trackingPosition().y(),
+ entity.trackingPosition().z(),
+ // Paper end - fix entity tracker desync
entityTrackerEntry.getLastSentXRot(),
entityTrackerEntry.getLastSentYRot(),
entity.getType(),
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index d692af061ded8cd5bcf1d268e6bd521d84f99c39..bf43bdb43c5301c0e0954729bc531fb6a5045075 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -1277,6 +1277,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.serverEntity.addPairing(player);
}
// Paper end - entity tracking events
+ this.serverEntity.onPlayerAdd(); // Paper - fix desync when a player is added to the tracker
}
} else if (this.seenBy.remove(player.connection)) {
this.serverEntity.removePairing(player);
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 5bbc7ceaafc163f12344e5d5d355ad2ff30ddca2..90eb4927fa51ce3df86aa7b6c71f49150a03e337 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -100,6 +100,13 @@ public class ServerEntity {
this.trackedDataValues = entity.getEntityData().getNonDefaultValues();
}
+ // Paper start - fix desync when a player is added to the tracker
+ private boolean forceStateResync;
+ public void onPlayerAdd() {
+ this.forceStateResync = true;
+ }
+ // Paper end - fix desync when a player is added to the tracker
+
public void sendChanges() {
// Paper start - optimise collisions
if (((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this.entity).moonrise$isHardColliding()) {
@@ -149,7 +156,7 @@ public class ServerEntity {
}
}
- if (this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) {
+ if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { // Paper - fix desync when a player is added to the tracker
byte b0 = Mth.packDegrees(this.entity.getYRot());
byte b1 = Mth.packDegrees(this.entity.getXRot());
boolean flag = Math.abs(b0 - this.lastSentYRot) >= 1 || Math.abs(b1 - this.lastSentXRot) >= 1;
@@ -199,7 +206,7 @@ public class ServerEntity {
long k = this.positionCodec.encodeZ(vec3d);
boolean flag5 = i < -32768L || i > 32767L || j < -32768L || j > 32767L || k < -32768L || k > 32767L;
- if (!flag5 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) {
+ if (!this.forceStateResync && !flag5 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) { // Paper - fix desync when a player is added to the tracker
if ((!flag2 || !flag) && !(this.entity instanceof AbstractArrow)) {
if (flag2) {
packet1 = new ClientboundMoveEntityPacket.Pos(this.entity.getId(), (short) ((int) i), (short) ((int) j), (short) ((int) k), this.entity.onGround());
@@ -265,6 +272,7 @@ public class ServerEntity {
}
this.entity.hasImpulse = false;
+ this.forceStateResync = false; // Paper - fix desync when a player is added to the tracker
}
++this.tickCount;

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@ -0,0 +1,129 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 23 Sep 2023 22:05:35 -0700
Subject: [PATCH] Lag compensation ticks
Areas affected by lag comepnsation:
- Block breaking and destroying
- Eating food items
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index f422cbcb69d6fda2b4e229cbdbf10abd0d36d6f9..73855f4555f781741f70267be65dec1ebb98b46a 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -332,6 +332,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public volatile Thread shutdownThread; // Paper
public volatile boolean abnormalExit = false; // Paper
+ public static final long SERVER_INIT = System.nanoTime(); // Paper - Lag compensation
public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
AtomicReference<S> atomicreference = new AtomicReference();
@@ -1874,6 +1875,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - BlockPhysicsEvent
worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - Add EntityMoveEvent
net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = worldserver.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper - Perf: Optimize Hoppers
+ worldserver.updateLagCompensationTick(); // Paper - lag compensation
gameprofilerfiller.push(() -> {
String s = String.valueOf(worldserver);
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index fd07824ff6a928ca6e2f56477a63bac7aaeb8c15..b2bbc9f3efbb7c949cc862eeee5d5f47be5d804f 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -577,6 +577,17 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
);
}
// Paper end - chunk tick iteration
+ // Paper start - lag compensation
+ private long lagCompensationTick = net.minecraft.server.MinecraftServer.SERVER_INIT;
+
+ public long getLagCompensationTick() {
+ return this.lagCompensationTick;
+ }
+
+ public void updateLagCompensationTick() {
+ this.lagCompensationTick = (System.nanoTime() - net.minecraft.server.MinecraftServer.SERVER_INIT) / (java.util.concurrent.TimeUnit.MILLISECONDS.toNanos(50L));
+ }
+ // Paper end - lag compensation
// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 504c996220b278c194c93e001a3b326d549868ec..a96f859a5d0c6ec692d4627a69f3c9ee49199dbc 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -127,7 +127,7 @@ public class ServerPlayerGameMode {
}
public void tick() {
- this.gameTicks = MinecraftServer.currentTick; // CraftBukkit;
+ this.gameTicks = (int)this.level.getLagCompensationTick(); // CraftBukkit; // Paper - lag compensation
BlockState iblockdata;
if (this.hasDelayedDestroy) {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 22b3d3d945cbddae25abfca7d900324c79d32293..a68ca22d5f8909d2ad37feded448f777736bf7db 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -4052,6 +4052,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
}
// Paper end - Properly cancel usable items
+ // Paper start - lag compensate eating
+ protected long eatStartTime;
+ protected int totalEatTimeTicks;
+ // Paper end - lag compensate eating
private void updatingUsingItem() {
if (this.isUsingItem()) {
if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
@@ -4066,7 +4070,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
protected void updateUsingItem(ItemStack stack) {
stack.onUseTick(this.level(), this, this.getUseItemRemainingTicks());
- if (--this.useItemRemaining == 0 && !this.level().isClientSide && !stack.useOnRelease()) {
+ // Paper start - lag compensate eating
+ // we add 1 to the expected time to avoid lag compensating when we should not
+ final boolean shouldLagCompensate = this.useItem.has(DataComponents.FOOD) && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1L + this.totalEatTimeTicks) * 50L * (1000L * 1000L));
+ if ((--this.useItemRemaining == 0 || shouldLagCompensate) && !this.level().isClientSide && !stack.useOnRelease()) {
+ this.useItemRemaining = 0;
+ // Paper end - lag compensate eating
this.completeUsingItem();
}
@@ -4104,7 +4113,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper - Prevent consuming the wrong itemstack
this.useItem = itemstack;
- this.useItemRemaining = itemstack.getUseDuration(this);
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = itemstack.getUseDuration(this);
+ this.eatStartTime = System.nanoTime();
+ // Paper end - lag compensate eating
if (!this.level().isClientSide) {
this.setLivingEntityFlag(1, true);
this.setLivingEntityFlag(2, hand == InteractionHand.OFF_HAND);
@@ -4129,7 +4141,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
} else if (!this.isUsingItem() && !this.useItem.isEmpty()) {
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end - lag compensate eating
}
}
@@ -4260,7 +4275,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end - lag compensate eating
}
public boolean isBlocking() {

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@ -0,0 +1,168 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Thu, 2 Jul 2020 12:02:43 -0700
Subject: [PATCH] Optimise collision checking in player move packet handling
Move collision logic to just the hasNewCollision call instead of getCubes + hasNewCollision
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index eef96e946b80064fe211039a65db4192ea7a52d3..c4b016a2fb5c79fb3f191e243712bee7cbe5cd2c 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -577,7 +577,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
return;
}
- boolean flag = worldserver.noCollision(entity, entity.getBoundingBox().deflate(0.0625D));
+ AABB oldBox = entity.getBoundingBox(); // Paper - copy from player movement packet
d6 = d3 - this.vehicleLastGoodX; // Paper - diff on change, used for checking large move vectors above
d7 = d4 - this.vehicleLastGoodY - 1.0E-6D; // Paper - diff on change, used for checking large move vectors above
@@ -593,6 +593,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
entity.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
+ boolean didCollide = toX != entity.getX() || toY != entity.getY() || toZ != entity.getZ(); // Paper - needed here as the difference in Y can be reset - also note: this is only a guess at whether collisions took place, floating point errors can make this true when it shouldn't be...
double d11 = d7;
d6 = d3 - entity.getX();
@@ -606,15 +607,23 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
boolean flag2 = false;
if (d10 > org.spigotmc.SpigotConfig.movedWronglyThreshold) { // Spigot
- flag2 = true;
+ flag2 = true; // Paper - diff on change, this should be moved wrongly
ServerGamePacketListenerImpl.LOGGER.warn("{} (vehicle of {}) moved wrongly! {}", new Object[]{entity.getName().getString(), this.player.getName().getString(), Math.sqrt(d10)});
}
entity.absMoveTo(d3, d4, d5, f, f1);
this.player.absMoveTo(d3, d4, d5, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
- boolean flag3 = worldserver.noCollision(entity, entity.getBoundingBox().deflate(0.0625D));
- if (flag && (flag2 || !flag3)) {
+ // Paper start - optimise out extra getCubes
+ boolean teleportBack = flag2; // violating this is always a fail
+ if (!teleportBack) {
+ // note: only call after setLocation, or else getBoundingBox is wrong
+ AABB newBox = entity.getBoundingBox();
+ if (didCollide || !oldBox.equals(newBox)) {
+ teleportBack = this.hasNewCollision(worldserver, entity, oldBox, newBox);
+ } // else: no collision at all detected, why do we care?
+ }
+ if (teleportBack) { // Paper end - optimise out extra getCubes
entity.absMoveTo(d0, d1, d2, f, f1);
this.player.absMoveTo(d0, d1, d2, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
this.send(new ClientboundMoveVehiclePacket(entity));
@@ -697,7 +706,32 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
private boolean noBlocksAround(Entity entity) {
- return entity.level().getBlockStates(entity.getBoundingBox().inflate(0.0625D).expandTowards(0.0D, -0.55D, 0.0D)).allMatch(BlockBehaviour.BlockStateBase::isAir);
+ // Paper start - stop using streams, this is already a known fixed problem in Entity#move
+ AABB box = entity.getBoundingBox().inflate(0.0625D).expandTowards(0.0D, -0.55D, 0.0D);
+ int minX = Mth.floor(box.minX);
+ int minY = Mth.floor(box.minY);
+ int minZ = Mth.floor(box.minZ);
+ int maxX = Mth.floor(box.maxX);
+ int maxY = Mth.floor(box.maxY);
+ int maxZ = Mth.floor(box.maxZ);
+
+ Level world = entity.level();
+ BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
+
+ for (int y = minY; y <= maxY; ++y) {
+ for (int z = minZ; z <= maxZ; ++z) {
+ for (int x = minX; x <= maxX; ++x) {
+ pos.set(x, y, z);
+ BlockState type = world.getBlockStateIfLoaded(pos);
+ if (type != null && !type.isAir()) {
+ return false;
+ }
+ }
+ }
+ }
+
+ return true;
+ // Paper end - stop using streams, this is already a known fixed problem in Entity#move
}
@Override
@@ -1398,7 +1432,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}
- AABB axisalignedbb = this.player.getBoundingBox();
+ AABB axisalignedbb = this.player.getBoundingBox(); // Paper - diff on change, should be old AABB
d6 = d0 - this.lastGoodX; // Paper - diff on change, used for checking large move vectors above
d7 = d1 - this.lastGoodY; // Paper - diff on change, used for checking large move vectors above
@@ -1440,6 +1474,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.player.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
this.player.onGround = packet.isOnGround(); // CraftBukkit - SPIGOT-5810, SPIGOT-5835, SPIGOT-6828: reset by this.player.move
+ boolean didCollide = toX != this.player.getX() || toY != this.player.getY() || toZ != this.player.getZ(); // Paper - needed here as the difference in Y can be reset - also note: this is only a guess at whether collisions took place, floating point errors can make this true when it shouldn't be...
// Paper start - prevent position desync
if (this.awaitingPositionFromClient != null) {
return; // ... thanks Mojang for letting move calls teleport across dimensions.
@@ -1470,7 +1505,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
// Paper start - Add fail move event
- boolean teleportBack = !this.player.noPhysics && !this.player.isSleeping() && (movedWrongly && worldserver.noCollision(this.player, axisalignedbb) || this.isPlayerCollidingWithAnythingNew(worldserver, axisalignedbb, d0, d1, d2));
+ // Paper start - optimise out extra getCubes
+ boolean teleportBack = !this.player.noPhysics && !this.player.isSleeping() && movedWrongly;
+ this.player.absMoveTo(d0, d1, d2, f, f1); // prevent desync by tping to the set position, dropped for unknown reasons by mojang
+ if (!this.player.noPhysics && !this.player.isSleeping() && !teleportBack) {
+ AABB newBox = this.player.getBoundingBox();
+ if (didCollide || !axisalignedbb.equals(newBox)) {
+ // note: only call after setLocation, or else getBoundingBox is wrong
+ teleportBack = this.hasNewCollision(worldserver, this.player, axisalignedbb, newBox);
+ } // else: no collision at all detected, why do we care?
+ }
+ // Paper end - optimise out extra getCubes
if (teleportBack) {
io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
toX, toY, toZ, toYaw, toPitch, false);
@@ -1594,7 +1639,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
private boolean updateAwaitingTeleport() {
if (this.awaitingPositionFromClient != null) {
- if (this.tickCount - this.awaitingTeleportTime > 20) {
+ if (false && this.tickCount - this.awaitingTeleportTime > 20) { // Paper - this will greatly screw with clients with > 1000ms RTT
this.awaitingTeleportTime = this.tickCount;
this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
}
@@ -1607,6 +1652,33 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}
+ // Paper start - optimise out extra getCubes
+ private boolean hasNewCollision(final ServerLevel world, final Entity entity, final AABB oldBox, final AABB newBox) {
+ final List<AABB> collisionsBB = new java.util.ArrayList<>();
+ final List<VoxelShape> collisionsVoxel = new java.util.ArrayList<>();
+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getCollisions(
+ world, entity, newBox, collisionsVoxel, collisionsBB,
+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS | ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER,
+ null, null
+ );
+
+ for (int i = 0, len = collisionsBB.size(); i < len; ++i) {
+ final AABB box = collisionsBB.get(i);
+ if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersect(box, oldBox)) {
+ return true;
+ }
+ }
+
+ for (int i = 0, len = collisionsVoxel.size(); i < len; ++i) {
+ final VoxelShape voxel = collisionsVoxel.get(i);
+ if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersectNoEmpty(voxel, oldBox)) {
+ return true;
+ }
+ }
+
+ return false;
+ }
+ // Paper end - optimise out extra getCubes
private boolean isPlayerCollidingWithAnythingNew(LevelReader world, AABB box, double newX, double newY, double newZ) {
AABB axisalignedbb1 = this.player.getBoundingBox().move(newX - this.player.getX(), newY - this.player.getY(), newZ - this.player.getZ());
Iterable<VoxelShape> iterable = world.getCollisions(this.player, axisalignedbb1.deflate(9.999999747378752E-6D));