Add methods to change entity physics (#10334)

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maxcom1 2024-03-23 22:26:17 +01:00 committed by GitHub
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939 changed files with 171 additions and 211 deletions

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@ -0,0 +1,30 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Josh Roy <joshroy126@gmail.com>
Date: Mon, 23 Jan 2023 19:19:01 -0500
Subject: [PATCH] Remove CraftItemStack#setAmount null assignment
This creates a problem with Paper's item serialization
api where deserialized items, which are internally
created as a CraftItemStack, will be completely lost if
#setAmount(0) is invoked (since the underlying handle
is set to null), while a regular Bukkit ItemStack
simply sets the amount field to zero, retaining the
item's data.
Vanilla treats items with zero amounts the same as items
with less than zero amounts, so this code doesn't create
a problem with operations on the vanilla ItemStack.
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
index 6725c0824b986885c8aade846f6e159986ffbe59..312e756843f62371048a4d8de9deb024bd9846a7 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
@@ -157,7 +157,7 @@ public final class CraftItemStack extends ItemStack {
}
this.handle.setCount(amount);
- if (amount == 0) {
+ if (false && amount == 0) { // Paper - remove CraftItemStack#setAmount null assignment
this.handle = null;
}
}