Add methods to change entity physics (#10334)

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maxcom1 2024-03-23 22:26:17 +01:00 committed by GitHub
commit b6001403e9
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939 changed files with 171 additions and 211 deletions

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@ -0,0 +1,19 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
Date: Fri, 13 Aug 2021 01:14:38 +0200
Subject: [PATCH] Configurable item frame map cursor update interval
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index c21cea7975844e0a04daeb1fcffc26d55fc62025..a83b4d9b61230ecf5f776269cab228cf49c5f546 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -117,7 +117,7 @@ public class ServerEntity {
if (true || this.tickCount % 10 == 0) { // CraftBukkit - Moved below, should always enter this block
ItemStack itemstack = entityitemframe.getItem();
- if (this.tickCount % 10 == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks
+ if (this.level.paperConfig().maps.itemFrameCursorUpdateInterval > 0 && this.tickCount % this.level.paperConfig().maps.itemFrameCursorUpdateInterval == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable
Integer integer = MapItem.getMapId(itemstack);
MapItemSavedData worldmap = MapItem.getSavedData(integer, this.level);