Update netty & kindof hacky fix for anvil mishaps

By: md_5 <md_5@live.com.au>
This commit is contained in:
Spigot 2013-04-12 13:57:00 +10:00
commit b4464fc721
7 changed files with 66 additions and 34 deletions

View file

@ -1,4 +1,4 @@
From 39127f9cade7372cad29c50fdafb2c5eea11b0a5 Mon Sep 17 00:00:00 2001
From 70a96d7f8788457918d0589525e52ae25150f14b Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sun, 17 Mar 2013 19:02:50 +1100
Subject: [PATCH] Faster UUID for entities
@ -6,10 +6,10 @@ Subject: [PATCH] Faster UUID for entities
It is overkill to create a new SecureRandom on each entity create and then use it to make a new Entity ID for every entity instance created. Instead we will just use a pseudo random UUID based off the random instance we already have.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 482fecb..52ecc09 100644
index 4ea11ef..aafaf17 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -154,7 +154,7 @@ public abstract class Entity {
@@ -153,7 +153,7 @@ public abstract class Entity {
this.ai = false;
this.as = 0;
this.invulnerable = false;