Fire PlayerConnectionCloseEvent for configuration packet listener

If the player moves to the configuration stage, we also need
to fire the event.
This commit is contained in:
Spottedleaf 2023-09-26 09:20:17 -07:00
parent c207429b21
commit b3b961f9d5
9 changed files with 18 additions and 19 deletions

View file

@ -5,7 +5,7 @@ Subject: [PATCH] Add API for quit reason
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index b9d1eefb2afbf24bdc902c6dea06e911e835d698..4f5216cb3ac323de1a79c2b9c4d2ddd7c4875138 100644
index f9d7fec242a059a3b056c569ffaf214a361716d6..33a3c657bd390b9e8bc23af93c1107f5327181b2 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -183,12 +183,15 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {