Check for world change in MoveEvent API methods
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1 changed files with 32 additions and 14 deletions
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@ -5,40 +5,58 @@ Subject: [PATCH] PlayerMoveEvent Improvements
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diff --git a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
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index 1a58734d919fae247eeb85dd785fd59990856505..a39d4f0e4cd45b20b12809475d6d29613b489503 100644
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index 1a58734d919fae247eeb85dd785fd59990856505..b484abf3b06b1fb3577b43d50d64498dcd7652c9 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
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@@ -93,6 +93,35 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
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@@ -93,6 +93,53 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
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this.to = to;
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}
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+ // Paper start - PlayerMoveEvent improvements
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+ /**
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+ * Check if the player has changed position in the event
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+ *
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+ * Check if the player has changed position (even within the same block) in the event
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+ *
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+ * @return whether the player has changed position or not
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+ */
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+ public boolean hasChangedPosition() {
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+ return hasExplicitlyChangedPosition() || !from.getWorld().equals(to.getWorld());
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+ }
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+
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+ /**
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+ * Check if the player has changed position (even within the same block) in the event, disregarding a possible world change
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+ *
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+ * @return whether the player has changed position or not
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+ */
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+ public boolean hasExplicitlyChangedPosition() {
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+ return from.getX() != to.getX() || from.getY() != to.getY() || from.getZ() != to.getZ();
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+ }
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+
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+ /**
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+ * Check if the player has moved to a new block in the event
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+ *
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+ * @return whether the player has moved to a new block or not
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+ */
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+ public boolean hasChangedBlock() {
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+ return hasExplicitlyChangedBlock() || !from.getWorld().equals(to.getWorld());
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+ }
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+
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+ /**
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+ * Check if the player has moved to a new block in the event, disregarding a possible world change
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+ *
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+ * @return whether the player has moved to a new block or not
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+ */
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+ public boolean hasExplicitlyChangedBlock() {
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+ return from.getBlockX() != to.getBlockX() || from.getBlockY() != to.getBlockY() || from.getBlockZ() != to.getBlockZ();
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+ }
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+
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+ /**
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+ * Check if the player has changed orientation in the event
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+ *
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+ *
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+ * @return whether the player has changed orientation or not
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+ */
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+ public boolean hasChangedOrientation() {
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+ return from.getPitch() != to.getPitch() || from.getYaw() != to.getYaw();
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+ }
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+
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+ /**
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+ * Check if the player has changed to a new block in the event
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+ *
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+ * @return whether the player has changed block or not
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+ */
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+ public boolean hasChangedBlock() {
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+ return from.getBlockX() != to.getBlockX() || from.getBlockY() != to.getBlockY() || from.getBlockZ() != to.getBlockZ();
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+ }
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+ // Paper end
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+
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private void validateLocation(@NotNull Location loc) {
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