port some patches (#5837)
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8 changed files with 178 additions and 247 deletions
29
patches/server/0290-PreSpawnerSpawnEvent.patch
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29
patches/server/0290-PreSpawnerSpawnEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 18 Sep 2018 23:53:23 +0100
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Subject: [PATCH] PreSpawnerSpawnEvent
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This adds a separate event before an entity is spawned by a spawner
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which contains the location of the spawner too similarly to how the
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SpawnerSpawnEvent gets called instead of the CreatureSpawnEvent for
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spawners.
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diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java
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index c741f8e4a4b67d1bfed2d1bac36856c5688bb161..9228c0bc797fb95c8ac949bdc568eadafee84a80 100644
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--- a/src/main/java/net/minecraft/world/level/BaseSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java
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@@ -138,11 +138,11 @@ public abstract class BaseSpawner {
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org.bukkit.entity.EntityType type = org.bukkit.entity.EntityType.fromName(key);
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if (type != null) {
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- com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent event;
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- event = new com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent(
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+ com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent event;
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+ event = new com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent(
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net.minecraft.server.MCUtil.toLocation(world, d0, d1, d2),
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type,
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- org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SPAWNER
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+ net.minecraft.server.MCUtil.toLocation(world, pos)
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);
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if (!event.callEvent()) {
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flag = true;
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@ -0,0 +1,92 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 29 May 2020 20:29:02 -0400
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Subject: [PATCH] Synchronize PalettedContainer instead of ReentrantLock
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Mojang has flaws in their logic about chunks being concurrently
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wrote to. So we constantly see crashes around multiple threads writing.
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Additionally, java has optimized synchronization so well that its
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in many times faster than trying to manage read wrote locks for low
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contention situations.
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And this is extremely a low contention situation.
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diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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index 5ac948b5b82f3144cdf402af440251cb8c7369d7..d8b7a7d9aa3ef47aa4e222c6ca85e83ce21f2444 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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@@ -36,16 +36,18 @@ public class PalettedContainer<T> implements PaletteResize<T> {
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private final DebugBuffer<Pair<Thread, StackTraceElement[]>> traces = null;
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public void acquire() {
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+ /* // Paper start - disable this - use proper synchronization
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if (this.traces != null) {
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Thread thread = Thread.currentThread();
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this.traces.push(Pair.of(thread, thread.getStackTrace()));
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}
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ThreadingDetector.checkAndLock(this.lock, this.traces, "PalettedContainer");
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+ */ // Paper end
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}
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public void release() {
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- this.lock.release();
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+ //this.lock.release(); // Paper - disable this
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}
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public PalettedContainer(Palette<T> fallbackPalette, IdMapper<T> idList, Function<CompoundTag, T> elementDeserializer, Function<T, CompoundTag> elementSerializer, T defaultElement) {
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@@ -96,7 +98,7 @@ public class PalettedContainer<T> implements PaletteResize<T> {
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return this.palette.idFor(objectAdded);
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}
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- public T getAndSet(int x, int y, int z, T value) {
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+ public synchronized T getAndSet(int x, int y, int z, T value) { // Paper - synchronize
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Object var6;
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try {
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this.acquire();
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@@ -120,7 +122,7 @@ public class PalettedContainer<T> implements PaletteResize<T> {
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return (T)(object == null ? this.defaultValue : object);
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}
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- public void set(int i, int j, int k, T object) {
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+ public synchronized void set(int i, int j, int k, T object) { // Paper - synchronize
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try {
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this.acquire();
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this.set(getIndex(i, j, k), object);
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@@ -144,7 +146,7 @@ public class PalettedContainer<T> implements PaletteResize<T> {
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return (T)(object == null ? this.defaultValue : object);
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}
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- public void read(FriendlyByteBuf buf) {
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+ public synchronized void read(FriendlyByteBuf buf) { // Paper - synchronize
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try {
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this.acquire();
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int i = buf.readByte();
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@@ -161,7 +163,7 @@ public class PalettedContainer<T> implements PaletteResize<T> {
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}
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public void writeDataPaletteBlock(FriendlyByteBuf packetDataSerializer) { this.write(packetDataSerializer); } // Paper - OBFHELPER
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- public void write(FriendlyByteBuf buf) {
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+ public synchronized void write(FriendlyByteBuf buf) { // Paper - synchronize
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try {
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this.acquire();
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buf.writeByte(this.bits);
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@@ -173,7 +175,7 @@ public class PalettedContainer<T> implements PaletteResize<T> {
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}
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- public void read(ListTag paletteNbt, long[] data) {
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+ public synchronized void read(ListTag paletteNbt, long[] data) { // Paper - synchronize
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try {
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this.acquire();
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int i = Math.max(4, Mth.ceillog2(paletteNbt.size()));
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@@ -206,7 +208,7 @@ public class PalettedContainer<T> implements PaletteResize<T> {
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}
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- public void write(CompoundTag nbt, String paletteKey, String dataKey) {
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+ public synchronized void write(CompoundTag nbt, String paletteKey, String dataKey) { // Paper - synchronize
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try {
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this.acquire();
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HashMapPalette<T> hashMapPalette = new HashMapPalette<>(this.registry, this.bits, this.dummyPaletteResize, this.reader, this.writer);
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@ -0,0 +1,57 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 12 Sep 2018 21:47:01 -0400
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Subject: [PATCH] Optimize Biome Mob Lookups for Mob Spawning
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Uses an EnumMap as well as a Set paired List for O(1) contains calls.
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diff --git a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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index 4e06bb1fbda33e79044ac54758b559f7436882a7..86528ff031014e788d72a8bf7c1c9443512096bb 100644
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--- a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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+++ b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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@@ -70,11 +70,43 @@ public class MobSpawnSettings {
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}
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public static class Builder {
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- private final Map<MobCategory, List<MobSpawnSettings.SpawnerData>> spawners = Stream.of(MobCategory.values()).collect(ImmutableMap.toImmutableMap((mobCategory) -> {
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+ // Paper start - keep track of data in a pair set to give O(1) contains calls - we have to hook removals incase plugins mess with it
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+ public static class MobList extends java.util.ArrayList<MobSpawnSettings.SpawnerData> {
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+ java.util.Set<MobSpawnSettings.SpawnerData> biomes = new java.util.HashSet<>();
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+
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+ @Override
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+ public boolean contains(Object o) {
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+ return biomes.contains(o);
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+ }
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+
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+ @Override
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+ public boolean add(MobSpawnSettings.SpawnerData BiomeSettingsMobs) {
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+ biomes.add(BiomeSettingsMobs);
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+ return super.add(BiomeSettingsMobs);
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+ }
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+
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+ @Override
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+ public MobSpawnSettings.SpawnerData remove(int index) {
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+ MobSpawnSettings.SpawnerData removed = super.remove(index);
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+ if (removed != null) {
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+ biomes.remove(removed);
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+ }
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+ return removed;
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+ }
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+
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+ @Override
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+ public void clear() {
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+ biomes.clear();
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+ super.clear();
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+ }
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+ }
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+ // use toImmutableEnumMap collector
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+ private final Map<MobCategory, List<MobSpawnSettings.SpawnerData>> spawners = (Map) Stream.of(MobCategory.values()).collect(Maps.toImmutableEnumMap((mobCategory) -> {
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return mobCategory;
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}, (mobCategory) -> {
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- return Lists.newArrayList();
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+ return new MobList(); // Use MobList instead of ArrayList
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}));
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+ // Paper end
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private final Map<EntityType<?>, MobSpawnSettings.MobSpawnCost> mobSpawnCosts = Maps.newLinkedHashMap();
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private float creatureGenerationProbability = 0.1F;
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private boolean playerCanSpawn;
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