Patch
This commit is contained in:
parent
aa37f7250d
commit
af125d26a9
22 changed files with 120 additions and 134 deletions
47
patches/server/0332-Optimize-Pathfinding.patch
Normal file
47
patches/server/0332-Optimize-Pathfinding.patch
Normal file
|
@ -0,0 +1,47 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Aikar <aikar@aikar.co>
|
||||
Date: Thu, 3 Mar 2016 02:02:07 -0600
|
||||
Subject: [PATCH] Optimize Pathfinding
|
||||
|
||||
Prevents pathfinding from spamming failures for things such as
|
||||
arrow attacks.
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
|
||||
index 436812c3bfe53358b4d76bb72d777d6661bb6d60..48c0de870a5bbf647309e69361dfb10ab56c65ab 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
|
||||
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
|
||||
@@ -209,13 +209,33 @@ public abstract class PathNavigation {
|
||||
return this.moveTo(this.createPath(x, y, z, 1), speed);
|
||||
}
|
||||
|
||||
+ // Paper start - Perf: Optimise pathfinding
|
||||
+ private int lastFailure = 0;
|
||||
+ private int pathfindFailures = 0;
|
||||
+ // Paper end - Perf: Optimise pathfinding
|
||||
+
|
||||
public boolean moveTo(double x, double y, double z, int distance, double speed) {
|
||||
return this.moveTo(this.createPath(x, y, z, distance), speed);
|
||||
}
|
||||
|
||||
public boolean moveTo(Entity entity, double speed) {
|
||||
+ // Paper start - Perf: Optimise pathfinding
|
||||
+ if (this.pathfindFailures > 10 && this.path == null && net.minecraft.server.MinecraftServer.currentTick < this.lastFailure + 40) {
|
||||
+ return false;
|
||||
+ }
|
||||
+ // Paper end - Perf: Optimise pathfinding
|
||||
Path path = this.createPath(entity, 1);
|
||||
- return path != null && this.moveTo(path, speed);
|
||||
+ // Paper start - Perf: Optimise pathfinding
|
||||
+ if (path != null && this.moveTo(path, speed)) {
|
||||
+ this.lastFailure = 0;
|
||||
+ this.pathfindFailures = 0;
|
||||
+ return true;
|
||||
+ } else {
|
||||
+ this.pathfindFailures++;
|
||||
+ this.lastFailure = net.minecraft.server.MinecraftServer.currentTick;
|
||||
+ return false;
|
||||
+ }
|
||||
+ // Paper end - Perf: Optimise pathfinding
|
||||
}
|
||||
|
||||
public boolean moveTo(@Nullable Path path, double speed) {
|
Loading…
Add table
Add a link
Reference in a new issue