Fix overly strong name validation in player heads

Closes #10477
This commit is contained in:
Nassim Jahnke 2024-04-28 18:25:20 +02:00
parent 4491ac05d1
commit aed7dcab98
No known key found for this signature in database
GPG key ID: EF6771C01F6EF02F
3 changed files with 27 additions and 20 deletions

View file

@ -134,7 +134,7 @@ index 784788d8d3d1a07efbd406b6c463e046699081e2..fdff82ed5dbf5176d470b9b6c41acfe6
DedicatedServer.LOGGER.warn("While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.");
}
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index c44a15fc358c28345302b1bf37fc4b111a77fe0e..3333cb70744dc7ef8b181d332b63766aaaaad11f 100644
index 9bcded0466f3b10fafd709edc44c60f85cb48b7f..cb006ae0e5be2f1d31261bdd36964229ec44416d 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -84,6 +84,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
@ -145,7 +145,7 @@ index c44a15fc358c28345302b1bf37fc4b111a77fe0e..3333cb70744dc7ef8b181d332b63766a
public ServerLoginPacketListenerImpl(MinecraftServer server, Connection connection, boolean transferred) {
this.state = ServerLoginPacketListenerImpl.State.HELLO;
@@ -176,6 +177,16 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
@@ -182,6 +183,16 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
this.state = ServerLoginPacketListenerImpl.State.KEY;
this.connection.send(new ClientboundHelloPacket("", this.server.getKeyPair().getPublic().getEncoded(), this.challenge, true));
} else {
@ -162,7 +162,7 @@ index c44a15fc358c28345302b1bf37fc4b111a77fe0e..3333cb70744dc7ef8b181d332b63766a
// CraftBukkit start
// Paper start - Cache authenticator threads
authenticatorPool.execute(new Runnable() {
@@ -328,6 +339,12 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
@@ -334,6 +345,12 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
// CraftBukkit start
private GameProfile callPlayerPreLoginEvents(GameProfile gameprofile) throws Exception { // Paper - Add more fields to AsyncPlayerPreLoginEvent
@ -175,7 +175,7 @@ index c44a15fc358c28345302b1bf37fc4b111a77fe0e..3333cb70744dc7ef8b181d332b63766a
String playerName = gameprofile.getName();
java.net.InetAddress address = ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getAddress();
java.util.UUID uniqueId = gameprofile.getId();
@@ -373,6 +390,51 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
@@ -379,6 +396,51 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
@Override
public void handleCustomQueryPacket(ServerboundCustomQueryAnswerPacket packet) {