Only expose velocity relative tp flags to API (#11532)

Since 1.21.2, vanilla split relative teleportation flags into position
and delta/velocity flags into separate enum entries.
This highlighted a design flaw in the paper api addition for teleport
flags, which just simply mirrored internals while also only being able
to apply the delta/velocity part of a flag, given the teleport target is
always absolute in the API.

This patch proposes to simply no longer expose the non-velocity related
flags to the API, instead marking the entire Relative enum as being
purely velocity related, as non-velocity related flags are not useful to
callers. This was done over simply exposing all internal flags, as
another vanilla change to the internal enum would result in the same
breakage.

The newly proposed API *only* promises that the passed flags prevent the
loss of velocity in the specific axis/context, which should be
independent enough of vanillas specific implementation of this feature.
This commit is contained in:
Bjarne Koll 2024-10-31 17:25:52 +01:00 committed by GitHub
parent 147b7961fe
commit ad9c58e103
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GPG key ID: B5690EEEBB952194
44 changed files with 157 additions and 124 deletions

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@ -5,10 +5,10 @@ Subject: [PATCH] Fix PlayerCommandPreprocessEvent on signed commands
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index b57f9e048581f67ab031731553e82829d7eb7c1d..bcf6c5ec1cb4be806d49f30f3404498018760f91 100644
index 6a5fc3f92b5d56bedc20054b36f4513fc8bab303..fc64c09f466e6a0fb3eb6aa47f28f90748e81ce6 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2195,24 +2195,32 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -2196,24 +2196,32 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
PlayerCommandPreprocessEvent event = new PlayerCommandPreprocessEvent(this.getCraftPlayer(), command, new LazyPlayerSet(this.server));
this.cserver.getPluginManager().callEvent(event);