Only expose velocity relative tp flags to API (#11532)
Since 1.21.2, vanilla split relative teleportation flags into position and delta/velocity flags into separate enum entries. This highlighted a design flaw in the paper api addition for teleport flags, which just simply mirrored internals while also only being able to apply the delta/velocity part of a flag, given the teleport target is always absolute in the API. This patch proposes to simply no longer expose the non-velocity related flags to the API, instead marking the entire Relative enum as being purely velocity related, as non-velocity related flags are not useful to callers. This was done over simply exposing all internal flags, as another vanilla change to the internal enum would result in the same breakage. The newly proposed API *only* promises that the passed flags prevent the loss of velocity in the specific axis/context, which should be independent enough of vanillas specific implementation of this feature.
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44 changed files with 157 additions and 124 deletions
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@ -18,10 +18,10 @@ index aca888c2f02b09ac6739bdc81b194c4527dd69f5..a19a795deaa7f46c92b97912e2ade006
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// Paper start - send while respecting visibility
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private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 90df4f4a70b416b2d750f3d2063a68848bd38085..933390c4244200dc1be5311a174e5df95f6ac633 100644
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index ccc65e07d0d1bb6e94e861e7f50977ba61462ca4..58d12409447903f855baa6beb149aa658bf7b1bb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1945,6 +1945,49 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@@ -1943,6 +1943,49 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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Preconditions.checkArgument(exp >= 0, "Total experience points must not be negative (%s)", exp);
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this.getHandle().totalExperience = exp;
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}
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