Only expose velocity relative tp flags to API (#11532)
Since 1.21.2, vanilla split relative teleportation flags into position and delta/velocity flags into separate enum entries. This highlighted a design flaw in the paper api addition for teleport flags, which just simply mirrored internals while also only being able to apply the delta/velocity part of a flag, given the teleport target is always absolute in the API. This patch proposes to simply no longer expose the non-velocity related flags to the API, instead marking the entire Relative enum as being purely velocity related, as non-velocity related flags are not useful to callers. This was done over simply exposing all internal flags, as another vanilla change to the internal enum would result in the same breakage. The newly proposed API *only* promises that the passed flags prevent the loss of velocity in the specific axis/context, which should be independent enough of vanillas specific implementation of this feature.
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@ -5,7 +5,7 @@ Subject: [PATCH] Add PlayerPickItemEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 688d6e51bc8b844ba7648cf1aed1bdd9629c1675..b840f7aac9c830b8aa0aa133bf43f87dfc598b2c 100644
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index c3a53db9f611f160bd4b8662498f5ac0e988c5d1..38730e11118bf71d167a18b807e06c20ea0d63d0 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -947,7 +947,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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