Only expose velocity relative tp flags to API (#11532)
Since 1.21.2, vanilla split relative teleportation flags into position and delta/velocity flags into separate enum entries. This highlighted a design flaw in the paper api addition for teleport flags, which just simply mirrored internals while also only being able to apply the delta/velocity part of a flag, given the teleport target is always absolute in the API. This patch proposes to simply no longer expose the non-velocity related flags to the API, instead marking the entire Relative enum as being purely velocity related, as non-velocity related flags are not useful to callers. This was done over simply exposing all internal flags, as another vanilla change to the internal enum would result in the same breakage. The newly proposed API *only* promises that the passed flags prevent the loss of velocity in the specific axis/context, which should be independent enough of vanillas specific implementation of this feature.
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44 changed files with 157 additions and 124 deletions
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@ -52,10 +52,10 @@ index 4e47611f85f3db6a638d0fc6a0dd712b245cf229..ebe6a002d883721d80cbfcc004064e8a
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}
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 79eceb995f92b3f3d7b695dc6d2a0a4a824ce871..345d5069d0ebb8ad74158334fd230d0ea64b909d 100644
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index f5e05a34afee8f5750b3a7871083968c5d75d2e7..7f1fc7523ff98bf932ffc31035c233f6517e5192 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3448,7 +3448,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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@@ -3449,7 +3449,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.resetPlayerChatState(remotechatsession_a.validate(this.player.getGameProfile(), signaturevalidator));
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} catch (ProfilePublicKey.ValidationException profilepublickey_b) {
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