Only expose velocity relative tp flags to API (#11532)
Since 1.21.2, vanilla split relative teleportation flags into position and delta/velocity flags into separate enum entries. This highlighted a design flaw in the paper api addition for teleport flags, which just simply mirrored internals while also only being able to apply the delta/velocity part of a flag, given the teleport target is always absolute in the API. This patch proposes to simply no longer expose the non-velocity related flags to the API, instead marking the entire Relative enum as being purely velocity related, as non-velocity related flags are not useful to callers. This was done over simply exposing all internal flags, as another vanilla change to the internal enum would result in the same breakage. The newly proposed API *only* promises that the passed flags prevent the loss of velocity in the specific axis/context, which should be independent enough of vanillas specific implementation of this feature.
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44 changed files with 157 additions and 124 deletions
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@ -57,10 +57,10 @@ index 5c3e5c348e6fececccd8097355f423b9e7ad982b..064a7a3e1c4d192010e072a5e985a541
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}
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}
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 4d64eedfbe5b967572b7140ddfb55efa1ccc3650..b48966424fb8e937552c0e7bffaedaefc63ef77f 100644
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index 10f7e45f192ef50b9d9bf5fc83a8090efb2b1042..51ee01dfe5e144cb881c9376e586b95790a9ab98 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1723,8 +1723,28 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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@@ -1724,8 +1724,28 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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return;
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}
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// Paper end - Don't allow digging into unloaded chunks
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