[ci skip] Move chunk system patch back a bit

This commit is contained in:
Nassim Jahnke 2024-01-24 13:07:40 +01:00
parent 51bef80755
commit ad2cf68a7f
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GPG key ID: EF6771C01F6EF02F
207 changed files with 892 additions and 869 deletions

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@ -13,10 +13,10 @@ behaviour, we need to move all of this dangerous logic outside
of the move call and into an appropriate place in the tick method.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 11f50899ee0144fc56e6829850ad37dd8e6349eb..709eb006717da012ce5f0d3dba9e5bee1e277a90 100644
index 6ec2d3876d2064ed76a475ea93178b77f9cf6696..b3549abb6ff622974574b35445bd6f562f5c4aca 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1366,6 +1366,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1359,6 +1359,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.player.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
this.player.onGround = packet.isOnGround(); // CraftBukkit - SPIGOT-5810, SPIGOT-5835, SPIGOT-6828: reset by this.player.move