Update to Minecraft 1.6.1 - Phase 1
By: md_5 <md_5@live.com.au>
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44 changed files with 547 additions and 469 deletions
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@ -1,4 +1,4 @@
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From dbd0d8f7e14ce0dbe01087ea315ef44fc26193ab Mon Sep 17 00:00:00 2001
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From f5c31d0e676d9ca15e19cf5e4468de0e1800a9d0 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Sun, 17 Mar 2013 19:02:50 +1100
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Subject: [PATCH] Faster UUID for entities
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@ -6,13 +6,13 @@ Subject: [PATCH] Faster UUID for entities
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It is overkill to create a new SecureRandom on each entity create and then use it to make a new Entity ID for every entity instance created. Instead we will just use a pseudo random UUID based off the random instance we already have.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 438a26a..97b2522 100644
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index e438df5..700e450 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -154,7 +154,7 @@ public abstract class Entity {
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this.ai = false;
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this.as = 0;
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this.invulnerable = false;
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@@ -132,7 +132,7 @@ public abstract class Entity {
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this.maxFireTicks = 1;
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this.justCreated = true;
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this.datawatcher = new DataWatcher();
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- this.uniqueID = UUID.randomUUID();
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+ this.uniqueID = new UUID(random.nextLong(), random.nextLong()); // Spigot
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this.at = EnumEntitySize.SIZE_2;
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