Begin update to 1.20.5
This commit is contained in:
parent
f4c7d373e4
commit
abc49bf069
1409 changed files with 1134 additions and 1281 deletions
|
@ -1,34 +0,0 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Aikar <aikar@aikar.co>
|
||||
Date: Sun, 11 Mar 2018 14:13:33 -0400
|
||||
Subject: [PATCH] Disable Explicit Network Manager Flushing
|
||||
|
||||
This seems completely pointless, as packet dispatch uses .writeAndFlush.
|
||||
|
||||
Things seem to work fine without explicit flushing, but incase issues arise,
|
||||
provide a System property to re-enable it using improved logic of doing the
|
||||
flushing on the netty event loop, so it won't do the flush on the main thread.
|
||||
|
||||
Renable flushing by passing -Dpaper.explicit-flush=true
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
|
||||
index faac9ba36d83f537fe62e177c15ae237059cc5cc..02b3f5c67b47a098f7fe15ddba0df6cb586a9ae5 100644
|
||||
--- a/src/main/java/net/minecraft/network/Connection.java
|
||||
+++ b/src/main/java/net/minecraft/network/Connection.java
|
||||
@@ -114,6 +114,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
|
||||
// Paper start - NetworkClient implementation
|
||||
public int protocolVersion;
|
||||
public java.net.InetSocketAddress virtualHost;
|
||||
+ private static boolean enableExplicitFlush = Boolean.getBoolean("paper.explicit-flush"); // Paper - Disable explicit network manager flushing
|
||||
// Paper end
|
||||
|
||||
// Paper start - add utility methods
|
||||
@@ -413,7 +414,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
|
||||
}
|
||||
|
||||
if (this.channel != null) {
|
||||
- this.channel.flush();
|
||||
+ if (enableExplicitFlush) this.channel.eventLoop().execute(() -> this.channel.flush()); // Paper - Disable explicit network manager flushing; we don't need to explicit flush here, but allow opt in incase issues are found to a better version
|
||||
}
|
||||
|
||||
if (this.tickCount++ % 20 == 0) {
|
Loading…
Add table
Add a link
Reference in a new issue