Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)

Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
This commit is contained in:
Shane Freeder 2021-08-14 14:55:55 +01:00
parent 565cd3306c
commit aa52bf9e33
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GPG key ID: A3F61EA5A085289C
260 changed files with 175 additions and 132 deletions

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@ -0,0 +1,41 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: dfsek <dfsek@protonmail.com>
Date: Wed, 16 Sep 2020 01:12:29 -0700
Subject: [PATCH] Add StructureLocateEvent
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
index 57ee9023c265504e07647cd9dd8997600c84594f..4a40fa5f7c71481ef0b275955bbd81a737889781 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
@@ -2,6 +2,7 @@ package net.minecraft.world.level.chunk;
import com.google.common.collect.Lists;
import com.mojang.serialization.Codec;
+import io.papermc.paper.event.world.StructureLocateEvent; // Paper - Add import due to naming conflict.
import java.util.BitSet;
import java.util.Iterator;
import java.util.List;
@@ -185,6 +186,22 @@ public abstract class ChunkGenerator {
@Nullable
public BlockPos findNearestMapFeature(ServerLevel world, StructureFeature<?> feature, BlockPos center, int radius, boolean skipExistingChunks) {
+ // Paper start
+ org.bukkit.World world1 = world.getWorld();
+ org.bukkit.Location originLocation = new org.bukkit.Location(world1, center.getX(), center.getY(), center.getZ());
+ StructureLocateEvent event = new StructureLocateEvent(world1, originLocation, org.bukkit.StructureType.getStructureTypes().get(feature.getFeatureName()), radius, skipExistingChunks);
+ if(!event.callEvent()) return null;
+ // If event call set a final location, skip structure finding and just return set result.
+ if(event.getResult() != null) return new BlockPos(event.getResult().getBlockX(), event.getResult().getBlockY(), event.getResult().getBlockZ());
+ // Get origin location (re)defined by event call.
+ center = new BlockPos(event.getOrigin().getBlockX(), event.getOrigin().getBlockY(), event.getOrigin().getBlockZ());
+ // Get world (re)defined by event call.
+ world = ((org.bukkit.craftbukkit.CraftWorld) event.getOrigin().getWorld()).getHandle();
+ // Get radius and whether to find unexplored structures (re)defined by event call.
+ radius = event.getRadius();
+ skipExistingChunks = event.shouldFindUnexplored();
+ feature = StructureFeature.STRUCTURES_REGISTRY.get(event.getType().getName());
+ // Paper end
if (!this.biomeSource.canGenerateStructure(feature)) {
return null;
} else if (feature == StructureFeature.STRONGHOLD) {