Prepare for updating server patches
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1193 changed files with 301 additions and 362 deletions
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@ -0,0 +1,39 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sun, 23 Aug 2020 19:36:08 +0200
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Subject: [PATCH] Add playPickupItemAnimation to LivingEntity
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 5ab8db52160049e36464df4e20e374b8849ef29c..1b6c2b2cfb910e7651e7f18ea407e31db685af8a 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -822,5 +822,28 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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* @param jumping entity jump state
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*/
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void setJumping(boolean jumping);
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+
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+ /**
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+ * Plays pickup item animation towards this entity.
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+ * <p>
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+ * <b>This will remove the item on the client.</b>
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+ * <p>
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+ * Quantity is inferred to be that of the {@link Item}.
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+ *
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+ * @param item item to pickup
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+ */
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+ default void playPickupItemAnimation(@NotNull Item item) {
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+ playPickupItemAnimation(item, item.getItemStack().getAmount());
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+ }
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+
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+ /**
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+ * Plays pickup item animation towards this entity.
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+ * <p>
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+ * <b>This will remove the item on the client.</b>
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+ *
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+ * @param item item to pickup
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+ * @param quantity quantity of item
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+ */
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+ void playPickupItemAnimation(@NotNull Item item, int quantity);
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// Paper end
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}
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