Updated Upstream (CraftBukkit/Spigot) (#9598)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
b76ceb4f5 PR-1235: Move EntityType return to base Entity class
e795d7490 SPIGOT-7458: Exception when Entity CommandSender executes Vanilla command
46c7fc3b1 SPIGOT-7452: Player#openSign cannot edit
d91e5aa0b SPIGOT-7447: Rewrite --forceUpgrade to minimise diff and properly handle CraftBukkit world layout
921ae06d6 Revert "SPIGOT-7447: Fix --forceUpgrade"

Spigot Changes:
94e187b5 Rebuild patches
3bce7935 SPIGOT-7091: Update bungeecord-chat
This commit is contained in:
Jake Potrebic 2023-08-13 16:32:51 -07:00 committed by GitHub
parent 93829bba5a
commit a73ed9572e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
354 changed files with 444 additions and 479 deletions

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@ -0,0 +1,22 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Thu, 21 Jul 2022 12:07:54 -0400
Subject: [PATCH] Add missing BlockFadeEvents
diff --git a/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java b/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
index 834c5e3fbff3819f3f72e95a1072d9b9e57f25b3..294d22b6b27e96b59c77527efcfefa9410b756e4 100644
--- a/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
@@ -85,6 +85,11 @@ public class FrogspawnBlock extends Block {
}
private void hatchFrogspawn(ServerLevel world, BlockPos pos, RandomSource random) {
+ // Paper start - Call BlockFadeEvent
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, Blocks.AIR.defaultBlockState()).isCancelled()) {
+ return;
+ }
+ // Paper end
this.destroyBlock(world, pos);
world.playSound((Player)null, pos, SoundEvents.FROGSPAWN_HATCH, SoundSource.BLOCKS, 1.0F, 1.0F);
this.spawnTadpoles(world, pos, random);