Use correct toX/Y/Z in player move packet handling

This commit is contained in:
Spottedleaf 2022-03-14 12:28:02 -07:00
parent c8e49cc53e
commit a5be178ac3
35 changed files with 166 additions and 150 deletions

View file

@ -18,10 +18,10 @@ index d4f57fde2f02071dfde08cb2a5c8359984056aef..176e5bbac94cf39805dcacfcae3a3daa
return false;
} else if (this.player.blockActionRestricted(this.level, pos, this.gameModeForPlayer)) {
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 2d02799d99e0eea9327820fe8a014910c346ec21..770f11ad28f17427306e79509ecd192555854f1e 100644
index c38858f0ca67d2e87985bdebf39d26286409636c..3f9c4295db46f3ff6e9c7bc241eb6b0926bd5054 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -792,7 +792,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -795,7 +795,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
if (!this.server.isCommandBlockEnabled()) {
this.player.sendMessage(new TranslatableComponent("advMode.notEnabled"), Util.NIL_UUID);
@ -30,7 +30,7 @@ index 2d02799d99e0eea9327820fe8a014910c346ec21..770f11ad28f17427306e79509ecd1925
this.player.sendMessage(new TranslatableComponent("advMode.notAllowed"), Util.NIL_UUID);
} else {
BaseCommandBlock commandblocklistenerabstract = null;
@@ -859,7 +859,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -862,7 +862,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
if (!this.server.isCommandBlockEnabled()) {
this.player.sendMessage(new TranslatableComponent("advMode.notEnabled"), Util.NIL_UUID);