Use correct toX/Y/Z in player move packet handling

This commit is contained in:
Spottedleaf 2022-03-14 12:28:02 -07:00
parent c8e49cc53e
commit a5be178ac3
35 changed files with 166 additions and 150 deletions

View file

@ -5,10 +5,10 @@ Subject: [PATCH] Add and implement PlayerRecipeBookClickEvent
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 24c605ab53c45daa8f6e2b4e8004e056b38d75a5..2d02799d99e0eea9327820fe8a014910c346ec21 100644
index ce8cf709797cd996dacffd2e527f7a4dc65a5562..c38858f0ca67d2e87985bdebf39d26286409636c 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2801,9 +2801,14 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -2804,9 +2804,14 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
this.player.resetLastActionTime();
if (!this.player.isSpectator() && this.player.containerMenu.containerId == packet.getContainerId() && this.player.containerMenu instanceof RecipeBookMenu) {