[ci skip] Move chunk system patch a bit back

This commit is contained in:
Nassim Jahnke 2024-01-24 15:57:53 +01:00
parent d405ff1255
commit a4a08b7342
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GPG key ID: EF6771C01F6EF02F
257 changed files with 721 additions and 739 deletions

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@ -5,10 +5,10 @@ Subject: [PATCH] WorldCreator#keepSpawnLoaded
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 49a29b5a84fb2c2a18adfbf788f10e6912518bd7..28b7694d3ff59cdad838382e207eff6fdc8face7 100644
index 8f5fd0b973acde1ba0f49e6a6f3da7244d5cd296..1761fac48b832fc35cb916131587120e43ac0b08 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1283,7 +1283,7 @@ public final class CraftServer implements Server {
@@ -1278,7 +1278,7 @@ public final class CraftServer implements Server {
ServerLevel internal = (ServerLevel) new ServerLevel(this.console, this.console.executor, worldSession, worlddata, worldKey, worlddimension, this.getServer().progressListenerFactory.create(11),
worlddata.isDebugWorld(), j, creator.environment() == Environment.NORMAL ? list : ImmutableList.of(), true, this.console.overworld().getRandomSequences(), creator.environment(), generator, biomeProvider);
@ -17,11 +17,11 @@ index 49a29b5a84fb2c2a18adfbf788f10e6912518bd7..28b7694d3ff59cdad838382e207eff6f
if (!(this.worlds.containsKey(name.toLowerCase(java.util.Locale.ENGLISH)))) {
return null;
@@ -1295,6 +1295,7 @@ public final class CraftServer implements Server {
@@ -1290,6 +1290,7 @@ public final class CraftServer implements Server {
internal.setSpawnSettings(true, true);
// Paper - Put world into worldlist before initing the world; move up
+ internal.keepSpawnInMemory = creator.keepSpawnLoaded().toBooleanOrElse(internal.getWorld().getKeepSpawnInMemory()); // Paper
this.getServer().prepareLevels(internal.getChunkSource().chunkMap.progressListener, internal);
//internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API // Paper - rewrite chunk system
internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API