[ci skip] Move chunk system patch a bit back
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257 changed files with 721 additions and 739 deletions
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@ -5,10 +5,10 @@ Subject: [PATCH] Prevent tile entity copies loading chunks
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 22d93d04d614ad68d12cddd2b7607a8988da0d3c..a5f4bc0160b073c0551107b382889031fed24d52 100644
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index 180635f6893cf027fdaeec251009e3f18fb5b9a7..ff3fc822898a6a9d1eb15be3881faab8a1d9016e 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3118,7 +3118,12 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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@@ -3111,7 +3111,12 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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BlockPos blockposition = BlockEntity.getPosFromTag(nbttagcompound);
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if (this.player.level().isLoaded(blockposition)) {
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