[ci skip] Move chunk system patch a bit back

This commit is contained in:
Nassim Jahnke 2024-01-24 15:57:53 +01:00
parent d405ff1255
commit a4a08b7342
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GPG key ID: EF6771C01F6EF02F
257 changed files with 721 additions and 739 deletions

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@ -11,10 +11,10 @@ Subject: [PATCH] Fix interact event not being called sometimes
Co-authored-by: Moulberry <james.jenour@protonmail.com>
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 3756ea70ae32005eb5d6b8285b1b1c1273c553f0..c169c44321c8bd6ea562f99f6c8a5a5f5be79425 100644
index 52ad9ec75333ba6aac38ae3874b26435a1f896d4..1f39a44b27cf427885a14115946f0f1a54508c5b 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1760,7 +1760,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1753,7 +1753,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
MutableComponent ichatmutablecomponent = Component.translatable("build.tooHigh", i - 1).withStyle(ChatFormatting.RED);
this.player.sendSystemMessage(ichatmutablecomponent, true);
@ -23,7 +23,7 @@ index 3756ea70ae32005eb5d6b8285b1b1c1273c553f0..c169c44321c8bd6ea562f99f6c8a5a5f
this.player.swing(enumhand, true);
}
}
@@ -2306,13 +2306,20 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -2299,13 +2299,20 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
double d3 = this.player.gameMode.getGameModeForPlayer() == GameType.CREATIVE ? 5.0D : 4.5D;
// SPIGOT-5607: Only call interact event if no block or entity is being clicked. Use bukkit ray trace method, because it handles blocks and entities at the same time
// SPIGOT-7429: Make sure to call PlayerInteractEvent for spectators and non-pickable entities