Several fixes and new api for experience merging/stacking (#9242)
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693 changed files with 318 additions and 240 deletions
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patches/server/0596-Add-back-EntityPortalExitEvent.patch
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patches/server/0596-Add-back-EntityPortalExitEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 16 May 2021 09:39:46 -0700
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Subject: [PATCH] Add back EntityPortalExitEvent
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 325d8551d4f6c1d24525fab607769a75320cf436..2d98bdae7e8686d8a15e8938a16d8d63f0575bef 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -3312,6 +3312,28 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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} else {
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// CraftBukkit start
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worldserver = shapedetectorshape.world;
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+ // Paper start - Call EntityPortalExitEvent
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+ Vec3 position = shapedetectorshape.pos;
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+ float yaw = shapedetectorshape.yRot;
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+ float pitch = this.getXRot(); // Keep entity pitch as per moveTo line below
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+ Vec3 velocity = shapedetectorshape.speed;
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+ CraftEntity bukkitEntity = this.getBukkitEntity();
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+ org.bukkit.event.entity.EntityPortalExitEvent event = new org.bukkit.event.entity.EntityPortalExitEvent(bukkitEntity,
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+ bukkitEntity.getLocation(), new Location(worldserver.getWorld(), position.x, position.y, position.z, yaw, pitch),
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+ bukkitEntity.getVelocity(), org.bukkit.craftbukkit.util.CraftVector.toBukkit(shapedetectorshape.speed));
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+ event.callEvent();
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+ if (this.isRemoved()) {
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+ return null;
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+ }
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+
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+ if (!event.isCancelled() && event.getTo() != null) {
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+ worldserver = ((CraftWorld) event.getTo().getWorld()).getHandle();
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+ position = CraftLocation.toVec3D(event.getTo());
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+ yaw = event.getTo().getYaw();
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+ pitch = event.getTo().getPitch();
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+ velocity = org.bukkit.craftbukkit.util.CraftVector.toNMS(event.getAfter());
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+ }
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+ // Paper end - Call EntityPortalExitEvent
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if (worldserver == this.level) {
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// SPIGOT-6782: Just move the entity if a plugin changed the world to the one the entity is already in
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this.moveTo(shapedetectorshape.pos.x, shapedetectorshape.pos.y, shapedetectorshape.pos.z, shapedetectorshape.yRot, shapedetectorshape.xRot);
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@@ -3331,8 +3353,8 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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if (entity != null) {
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entity.restoreFrom(this);
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- entity.moveTo(shapedetectorshape.pos.x, shapedetectorshape.pos.y, shapedetectorshape.pos.z, shapedetectorshape.yRot, entity.getXRot());
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- entity.setDeltaMovement(shapedetectorshape.speed);
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+ entity.moveTo(position.x, position.y, position.z, yaw, pitch); // Paper - EntityPortalExitEvent
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+ entity.setDeltaMovement(velocity); // Paper - EntityPortalExitEvent
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// CraftBukkit start - Don't spawn the new entity if the current entity isn't spawned
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if (this.inWorld) {
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worldserver.addDuringTeleport(entity);
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