Several fixes and new api for experience merging/stacking (#9242)
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693 changed files with 318 additions and 240 deletions
68
patches/server/0469-Add-EntityLoadCrossbowEvent.patch
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68
patches/server/0469-Add-EntityLoadCrossbowEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Wed, 7 Oct 2020 12:04:01 -0400
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Subject: [PATCH] Add EntityLoadCrossbowEvent
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diff --git a/src/main/java/net/minecraft/world/item/CrossbowItem.java b/src/main/java/net/minecraft/world/item/CrossbowItem.java
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index 65f23bfb2de91be7560800ff87eab7ad88cb1849..1f52feb5684ee1bab710e1557cf69b43b4d4dfd4 100644
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--- a/src/main/java/net/minecraft/world/item/CrossbowItem.java
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+++ b/src/main/java/net/minecraft/world/item/CrossbowItem.java
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@@ -80,7 +80,14 @@ public class CrossbowItem extends ProjectileWeaponItem {
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public void releaseUsing(ItemStack stack, Level world, LivingEntity user, int remainingUseTicks) {
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int i = this.getUseDuration(stack) - remainingUseTicks;
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float f = getPowerForTime(i, stack);
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- if (f >= 1.0F && !isCharged(stack) && tryLoadProjectiles(user, stack)) {
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+ // Paper start
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+ if (f >= 1.0F && !isCharged(stack)) {
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+ final io.papermc.paper.event.entity.EntityLoadCrossbowEvent event = new io.papermc.paper.event.entity.EntityLoadCrossbowEvent(user.getBukkitLivingEntity(), stack.asBukkitMirror(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(user.getUsedItemHand()));
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+ if (!event.callEvent() || !tryLoadProjectiles(user, stack, event.shouldConsumeItem()) || !event.shouldConsumeItem()) {
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+ if (user instanceof ServerPlayer player) player.containerMenu.sendAllDataToRemote();
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+ return;
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+ }
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+ // Paper end - Add EntityLoadCrossbowEvent
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world.playSound(
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null,
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user.getX(),
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@@ -94,8 +101,14 @@ public class CrossbowItem extends ProjectileWeaponItem {
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}
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}
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- private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack crossbow) {
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- List<ItemStack> list = draw(crossbow, shooter.getProjectile(crossbow), shooter);
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+ @io.papermc.paper.annotation.DoNotUse // Paper - Add EntityLoadCrossbowEvent
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+ private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack crossbow) {
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+ // Paper start - Add EntityLoadCrossbowEvent
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+ return CrossbowItem.tryLoadProjectiles(shooter, crossbow, true);
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+ }
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+ private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack crossbow, boolean consume) {
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+ List<ItemStack> list = draw(crossbow, shooter.getProjectile(crossbow), shooter, consume);
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+ // Paper end - Add EntityLoadCrossbowEvent
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if (!list.isEmpty()) {
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crossbow.set(DataComponents.CHARGED_PROJECTILES, ChargedProjectiles.of(list));
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return true;
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diff --git a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
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index 416bdff5cda842143038180592ad231a1d19d926..d27e83c08c45b8514207f26e48ceb1a91ded94be 100644
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--- a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
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+++ b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
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@@ -139,6 +139,11 @@ public abstract class ProjectileWeaponItem extends Item {
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}
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protected static List<ItemStack> draw(ItemStack weaponStack, ItemStack projectileStack, LivingEntity shooter) {
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+ // Paper start
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+ return draw(weaponStack, projectileStack, shooter, true);
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+ }
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+ protected static List<ItemStack> draw(ItemStack weaponStack, ItemStack projectileStack, LivingEntity shooter, boolean consume) {
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+ // Paper end
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if (projectileStack.isEmpty()) {
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return List.of();
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} else {
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@@ -148,7 +153,7 @@ public abstract class ProjectileWeaponItem extends Item {
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ItemStack itemstack2 = projectileStack.copy();
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for (int k = 0; k < j; ++k) {
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- list.add(ProjectileWeaponItem.useAmmo(weaponStack, k == 0 ? projectileStack : itemstack2, shooter, k > 0));
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+ list.add(ProjectileWeaponItem.useAmmo(weaponStack, k == 0 ? projectileStack : itemstack2, shooter, k > 0 || !consume)); // Paper
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}
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return list;
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