Don't process packets from offline players
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From 6034656b3dfe7de1ff17ccfbac3819b38e17eed9 Mon Sep 17 00:00:00 2001
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From: Alfie Cleveland <alfeh@me.com>
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Date: Sun, 27 Nov 2016 22:17:37 +0000
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Subject: [PATCH] Don't process packets from offline players
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 875343b..a7f8550 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -12,6 +12,7 @@ import javax.annotation.Nullable;
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// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftHumanEntity;
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import org.bukkit.craftbukkit.entity.CraftItem;
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+import org.bukkit.craftbukkit.entity.CraftPlayer; // Paper
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityCombustByEntityEvent;
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import org.bukkit.event.player.PlayerBedEnterEvent;
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@@ -292,7 +293,7 @@ public abstract class EntityHuman extends EntityLiving {
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}
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protected boolean isFrozen() {
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- return this.getHealth() <= 0.0F || this.isSleeping();
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+ return this.getHealth() <= 0.0F || this.isSleeping() || (this.bukkitEntity != null && this.bukkitEntity instanceof CraftPlayer && !((CraftPlayer) this.bukkitEntity).isOnline()); // Paper - Pull #517
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}
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public void closeInventory() {
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--
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2.9.3 (Apple Git-75)
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