Load Allay duplication cooldown as a long (#8410)

It is saved as a long, and the API exposes a long, so loading it as an int may cause issues like overflows.
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Noah van der Aa 2022-10-22 16:16:24 +02:00 committed by GitHub
parent eb494184a8
commit a163a96a8d
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@ -1,8 +1,11 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co> From: Aikar <aikar@aikar.co>
Date: Fri, 3 Aug 2018 00:04:54 -0400 Date: Fri, 3 Aug 2018 00:04:54 -0400
Subject: [PATCH] MC-135506: Experience should save as Integers Subject: [PATCH] Fix NBT type issues
Addresses two issues:
- MC-135506: Experience should save as Integers
- Allay duplication cooldown is saved and exposed as a long, but loaded as an int
diff --git a/src/main/java/net/minecraft/world/entity/ExperienceOrb.java b/src/main/java/net/minecraft/world/entity/ExperienceOrb.java diff --git a/src/main/java/net/minecraft/world/entity/ExperienceOrb.java b/src/main/java/net/minecraft/world/entity/ExperienceOrb.java
index 2fead19c1c4b04f94999887b196ceaee025edd99..2d1228670696224452cb432e0279456d8c5fe710 100644 index 2fead19c1c4b04f94999887b196ceaee025edd99..2d1228670696224452cb432e0279456d8c5fe710 100644
@ -26,3 +29,16 @@ index 2fead19c1c4b04f94999887b196ceaee025edd99..2d1228670696224452cb432e0279456d
this.count = Math.max(nbt.getInt("Count"), 1); this.count = Math.max(nbt.getInt("Count"), 1);
this.loadPaperNBT(nbt); // Paper this.loadPaperNBT(nbt); // Paper
} }
diff --git a/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java b/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java
index 2d87b740e84435ef9bd3eee3d3e2af9f707a0826..1dcd0c494681b7665b6b86dbe20375afd8d2fad8 100644
--- a/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java
+++ b/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java
@@ -484,7 +484,7 @@ public class Allay extends PathfinderMob implements InventoryCarrier {
});
}
- this.duplicationCooldown = (long) nbt.getInt("DuplicationCooldown");
+ this.duplicationCooldown = nbt.getLong("DuplicationCooldown"); // Paper - Load as long
this.entityData.set(Allay.DATA_CAN_DUPLICATE, nbt.getBoolean("CanDuplicate"));
}