[ci skip] Add more patch identifying comments

This commit is contained in:
Nassim Jahnke 2024-01-22 19:01:10 +01:00
parent 684319f9c6
commit 9eb0b38157
No known key found for this signature in database
GPG key ID: EF6771C01F6EF02F
45 changed files with 195 additions and 209 deletions

View file

@ -12,33 +12,33 @@ just as it does in Vanilla, but entity pushing logic will be capped.
You can set this to 0 to disable collisions.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index edbfc7bc783833a62542a4515dde13034ae29c10..515d0f3a7ea6f19ce8f1cb16d798d898894be445 100644
index edbfc7bc783833a62542a4515dde13034ae29c10..fbdb708379dc77ce90ca2ca90ebd0bd49ebec12f 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -394,6 +394,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
public void inactiveTick() { }
// Spigot end
// Paper start
+ protected int numCollisions = 0; // Paper
+ protected int numCollisions = 0; // Paper - Cap entity collisions
@javax.annotation.Nullable
private org.bukkit.util.Vector origin;
@javax.annotation.Nullable
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 77a4122cf5a11b29b14a7fc4ac6420ccea49af1b..202e3b66a81de2f76d5a8bba3538f1554b8debf3 100644
index 77a4122cf5a11b29b14a7fc4ac6420ccea49af1b..e2635fc1a80629f8ea1ddd406785be8b07f4f140 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3348,10 +3348,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
Iterator iterator1 = list.iterator();
+ this.numCollisions = Math.max(0, this.numCollisions - this.level().paperConfig().collisions.maxEntityCollisions); // Paper
+ this.numCollisions = Math.max(0, this.numCollisions - this.level().paperConfig().collisions.maxEntityCollisions); // Paper - Cap entity collisions
- while (iterator1.hasNext()) {
+ while (iterator1.hasNext() && this.numCollisions < this.level().paperConfig().collisions.maxEntityCollisions) { // Paper
+ while (iterator1.hasNext() && this.numCollisions < this.level().paperConfig().collisions.maxEntityCollisions) { // Paper - Cap entity collisions
Entity entity1 = (Entity) iterator1.next();
-
+ entity1.numCollisions++; // Paper
+ this.numCollisions++; // Paper
+ entity1.numCollisions++; // Paper - Cap entity collisions
+ this.numCollisions++; // Paper - Cap entity collisions
this.doPush(entity1);
}
}