Improve tag parser handling, move hunks out of chunk system patch

This commit is contained in:
Nassim Jahnke 2024-02-05 12:31:51 +01:00
parent c5d168cef9
commit 9e171ef8ff
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GPG key ID: EF6771C01F6EF02F
53 changed files with 355 additions and 248 deletions

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@ -11,10 +11,10 @@ Subject: [PATCH] Fix interact event not being called sometimes
Co-authored-by: Moulberry <james.jenour@protonmail.com>
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 97525a4ee491f8954825ee3039da861ba6101d66..6f8f1e3c5bb823fb992493b7e37cd352a84298fd 100644
index 8b8a8d6d6473c14f9e0621bee82fb861de1d209f..d4b9f2b82527852c8fde8299801d54c9ba76371a 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1752,7 +1752,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1760,7 +1760,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
MutableComponent ichatmutablecomponent = Component.translatable("build.tooHigh", i - 1).withStyle(ChatFormatting.RED);
this.player.sendSystemMessage(ichatmutablecomponent, true);
@ -23,7 +23,7 @@ index 97525a4ee491f8954825ee3039da861ba6101d66..6f8f1e3c5bb823fb992493b7e37cd352
this.player.swing(enumhand, true);
}
}
@@ -2298,13 +2298,20 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -2306,13 +2306,20 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
double d3 = this.player.gameMode.getGameModeForPlayer() == GameType.CREATIVE ? 5.0D : 4.5D;
// SPIGOT-5607: Only call interact event if no block or entity is being clicked. Use bukkit ray trace method, because it handles blocks and entities at the same time
// SPIGOT-7429: Make sure to call PlayerInteractEvent for spectators and non-pickable entities