Improve tag parser handling, move hunks out of chunk system patch
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53 changed files with 355 additions and 248 deletions
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@ -13,10 +13,10 @@ behaviour, we need to move all of this dangerous logic outside
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of the move call and into an appropriate place in the tick method.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 8700bfc853aa60cca55524bbba8f9343d4994faa..927fa8ee5e1b2d5822f80c586f474e6e115c3b15 100644
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index 2e239328e31318e873973f86422d7aa469ee61e1..41c7156c03da9660ce9d0bfb6e06350e200e8aed 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1358,6 +1358,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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@@ -1366,6 +1366,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.player.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
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this.player.onGround = packet.isOnGround(); // CraftBukkit - SPIGOT-5810, SPIGOT-5835, SPIGOT-6828: reset by this.player.move
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