Check online mode before converting and renaming player data

This commit is contained in:
Zach Brown 2015-03-05 15:30:48 -06:00
parent e9ce2f6a10
commit 9b05d00764

View file

@ -0,0 +1,22 @@
From c5fdb8aa93f070a26da634ae211991f57bbb33fa Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Thu, 5 Mar 2015 15:30:06 -0600
Subject: [PATCH] Check online mode before converting and renaming player data
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index b187aed..4eefefc 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -202,7 +202,7 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
File file = new File(this.playerDir, entityhuman.getUniqueID().toString() + ".dat");
// Spigot Start
boolean usingWrongFile = false;
- if ( !file.exists() )
+ if ( org.bukkit.Bukkit.getOnlineMode() && !file.exists() ) // PaperSpigot - Check online mode first
{
file = new File( this.playerDir, UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat");
if ( file.exists() )
--
1.9.5.msysgit.0