Code Generation for TypedKeys (#9233)
Currently includes generated key holder classes for types used in the Registry Modification API
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456 changed files with 2073 additions and 17 deletions
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@ -1,62 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sun, 24 Oct 2021 16:19:26 -0400
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Subject: [PATCH] Add Raw Byte Entity Serialization
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diff --git a/src/main/java/org/bukkit/UnsafeValues.java b/src/main/java/org/bukkit/UnsafeValues.java
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index 7dc808f94c42e821fa125073b1a9b853e16d5b41..fc0356b0600946af0a46312cee16b080a7769ae2 100644
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--- a/src/main/java/org/bukkit/UnsafeValues.java
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+++ b/src/main/java/org/bukkit/UnsafeValues.java
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@@ -139,6 +139,14 @@ public interface UnsafeValues {
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ItemStack deserializeItem(byte[] data);
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+ byte[] serializeEntity(org.bukkit.entity.Entity entity);
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+
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+ default org.bukkit.entity.Entity deserializeEntity(byte[] data, World world) {
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+ return deserializeEntity(data, world, false);
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+ }
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+
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+ org.bukkit.entity.Entity deserializeEntity(byte[] data, World world, boolean preserveUUID);
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+
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/**
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* Creates and returns the next EntityId available.
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* <p>
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index e0e3af0f229f8af66de70d7b741200e301476677..765777b10f5984b0fbdf22ef884e79745d06b4ff 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -850,5 +850,32 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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*/
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@Deprecated
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@NotNull Set<Player> getTrackedPlayers();
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+
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+ /**
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+ * Spawns the entity in the world at the given {@link Location} with the default spawn reason.
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+ * <p>
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+ * This will not spawn the entity if the entity is already spawned or has previously been despawned.
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+ * <p>
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+ * Also, this method will fire the same events as a normal entity spawn.
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+ *
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+ * @param location The location to spawn the entity at.
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+ * @return Whether the entity was successfully spawned.
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+ */
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+ public default boolean spawnAt(@NotNull Location location) {
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+ return spawnAt(location, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
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+ }
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+
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+ /**
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+ * Spawns the entity in the world at the given {@link Location} with the reason given.
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+ * <p>
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+ * This will not spawn the entity if the entity is already spawned or has previously been despawned.
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+ * <p>
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+ * Also, this method will fire the same events as a normal entity spawn.
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+ *
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+ * @param location The location to spawn the entity at.
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+ * @param reason The reason for the entity being spawned.
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+ * @return Whether the entity was successfully spawned.
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+ */
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+ public boolean spawnAt(@NotNull Location location, @NotNull org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason);
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// Paper end
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}
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