Start working on 1.20
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1075 changed files with 509 additions and 562 deletions
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 16 Jun 2018 01:18:16 -0500
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Subject: [PATCH] Make shield blocking delay configurable
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 5ae5f58a6b521318703cf8ba044044992f0ef3f9..059223a014135cd6f6d8fbc4eee7888569fb46b5 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3711,12 +3711,24 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (this.isUsingItem() && !this.useItem.isEmpty()) {
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Item item = this.useItem.getItem();
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- return item.getUseAnimation(this.useItem) != UseAnim.BLOCK ? false : item.getUseDuration(this.useItem) - this.useItemRemaining >= 5;
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+ return item.getUseAnimation(this.useItem) != UseAnim.BLOCK ? false : item.getUseDuration(this.useItem) - this.useItemRemaining >= getShieldBlockingDelay(); // Paper - shieldBlockingDelay
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} else {
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return false;
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}
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}
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+ // Paper start
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+ public int shieldBlockingDelay = level.paperConfig().misc.shieldBlockingDelay;
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+
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+ public int getShieldBlockingDelay() {
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+ return shieldBlockingDelay;
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+ }
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+
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+ public void setShieldBlockingDelay(int shieldBlockingDelay) {
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+ this.shieldBlockingDelay = shieldBlockingDelay;
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+ }
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+ // Paper end
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+
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public boolean isSuppressingSlidingDownLadder() {
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return this.isShiftKeyDown();
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 31f31f0a3dcd5764fffb710111b47359f793b9a2..104be41126252f9cdde3b961f2593b1348a38799 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -791,5 +791,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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public void setArrowsStuck(final int arrows) {
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this.getHandle().setArrowCount(arrows);
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}
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+
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+ @Override
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+ public int getShieldBlockingDelay() {
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+ return getHandle().getShieldBlockingDelay();
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+ }
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+
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+ @Override
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+ public void setShieldBlockingDelay(int delay) {
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+ getHandle().setShieldBlockingDelay(delay);
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+ }
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// Paper end
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}
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