Fix PlayerProfile BukkitObject serialization, deprecate setName and setId for removal (#7471)
Having a modifiable hash here is a bit flawed and most developers should never need these methods
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27 changed files with 177 additions and 83 deletions
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@ -9,10 +9,10 @@ In Offline Mode, will return an Offline UUID
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This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 198fdedf1b7164df006188e11d5e361a26cd9f90..7e8c50c3fd27e5f5a931f2d7263c55ede441aacc 100644
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index d8ae9ab815936712cde9d185d98728a77c0657d9..602b55cc7f224a1a67ac7c3b45d206f12d505dc3 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1706,6 +1706,25 @@ public final class CraftServer implements Server {
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@@ -1707,6 +1707,25 @@ public final class CraftServer implements Server {
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return recipients.size();
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}
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