chore: cleanup annotations in api adventure patch
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67 changed files with 1427 additions and 1365 deletions
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@ -10,7 +10,7 @@ of giving the player experience points.
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Both an API To standalone mend, and apply mending logic to .giveExp has been added.
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 2f2cce2a8b4b26fbe85da10f55f7313112b05435..af92443e50b66e526d382c820e1b2e27c6e1b461 100644
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index dbe15267053cfd6bdac093f798dda1cb5aff02c4..95130fde38e7fcec4139fac97df25d82e0a79587 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -1128,12 +1128,33 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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@ -18,21 +18,21 @@ index 2f2cce2a8b4b26fbe85da10f55f7313112b05435..af92443e50b66e526d382c820e1b2e27
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public void resetPlayerWeather();
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+ // Paper start
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+ /**
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+ * Gives the player the amount of experience specified.
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+ *
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+ * @param amount Exp amount to give
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+ */
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+ public default void giveExp(int amount) {
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+ giveExp(amount, false);
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+ }
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/**
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* Gives the player the amount of experience specified.
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*
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* @param amount Exp amount to give
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+ * @param applyMending Mend players items with mending, with same behavior as picking up orbs. calls {@link #applyMending(int)}
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*/
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- public void giveExp(int amount);
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+ public default void giveExp(int amount) {
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+ giveExp(amount, false);
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+ }
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+ /**
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+ * Gives the player the amount of experience specified.
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+ *
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+ * @param amount Exp amount to give
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+ * @param applyMending Mend players items with mending, with same behavior as picking up orbs. calls {@link #applyMending(int)}
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+ */
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+ public void giveExp(int amount, boolean applyMending);
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+
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+ /**
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