Fix inconsistent chunk sending with vanilla

Vanilla now loads the proper number of chunks for sending
to players. So, we can finally match their behavior after
all these years.
This commit is contained in:
Spottedleaf 2023-06-08 17:43:05 -07:00
parent e325e37268
commit 8ce5219e07
15 changed files with 22 additions and 22 deletions

View file

@ -252,7 +252,7 @@ index 0000000000000000000000000000000000000000..11de56afaf059b00fa5bec293516bcdc
+ }
+}
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 8c4d2b2f206d7662c0aceb30f49fa58f9426ec5c..1711170ef98831dacfbf30ac22e19f47b3c4c413 100644
index c00a625af27cdd80e2e4773ad93ff919f12acf31..5cc0a39622a265e42e6b7d20e81144d1acce59b7 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -151,6 +151,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider