Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
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720 changed files with 978 additions and 1034 deletions
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@ -1,30 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: booky10 <boooky10@gmail.com>
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Date: Sat, 14 Oct 2023 03:11:11 +0200
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Subject: [PATCH] Add player idle duration API
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Implements API for getting and resetting a player's idle duration.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index eccc2d4fce0281307e263e6fe788ce225a7422d1..bfe2ed7a121f5e955edbf42a514e9a3b6ff8eee8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -3429,6 +3429,18 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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// Paper end
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+ // Paper start
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+ @Override
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+ public Duration getIdleDuration() {
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+ return Duration.ofMillis(net.minecraft.Util.getMillis() - this.getHandle().getLastActionTime());
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+ }
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+
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+ @Override
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+ public void resetIdleDuration() {
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+ this.getHandle().resetLastActionTime();
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+ }
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+ // Paper end
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+
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public Player.Spigot spigot()
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{
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return this.spigot;
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