Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
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@ -314,10 +314,10 @@ index 758b874424b1fed90893132e5455a683b789ebf2..0a895055ec7f61d3cb52d303bbe3f894
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ChunkAccess ichunkaccess1 = (ChunkAccess) chunkresult.orElse(null); // CraftBukkit - decompile error
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 800dd7338d77289b7d0e6e126342eaea184d3e43..ecb9f6f0c9b24313b9e55b3a4c4f4bba40bc8fb3 100644
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index 32117fe89ca946658a7d292b4a470736a09bfa62..af3adf1bf771c2327b2972a4f9db9df4c4775f1a 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -410,6 +410,13 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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@@ -415,6 +415,13 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
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}
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