Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
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720 changed files with 978 additions and 1034 deletions
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@ -5,10 +5,10 @@ Subject: [PATCH] Entity Origin API
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index f3633da64f990972cddc03f2fcfd34ced2955a7a..025363e6b51ff8aa089715b1ec2a0fa1caab65d6 100644
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index b187561711227eed87ca73ceb8833fcb8e966b3d..c7ca1638457752bb3828cdde66865c578560d86a 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -2182,6 +2182,15 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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@@ -2187,6 +2187,15 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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entity.updateDynamicGameEventListener(DynamicGameEventListener::add);
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entity.inWorld = true; // CraftBukkit - Mark entity as in world
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entity.valid = true; // CraftBukkit
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@ -25,7 +25,7 @@ index f3633da64f990972cddc03f2fcfd34ced2955a7a..025363e6b51ff8aa089715b1ec2a0fa1
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public void onTrackingEnd(Entity entity) {
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index aba3e1b5d86940f91034ee6415c909529503a184..57960530e15f0e4b8fb40b725ff03aaf8ce6ffac 100644
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index a69de4362934240d8469b820bd1fbfd4a60645a2..a753bcd3a40c5169866845eb7155646b25e40732 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -332,7 +332,27 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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