Rework async chunk api implementation

Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
This commit is contained in:
Spottedleaf 2024-11-18 22:34:32 -08:00
parent de6173b061
commit 8c5b837e05
720 changed files with 978 additions and 1034 deletions

View file

@ -5,10 +5,10 @@ Subject: [PATCH] Entity Origin API
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index f3633da64f990972cddc03f2fcfd34ced2955a7a..025363e6b51ff8aa089715b1ec2a0fa1caab65d6 100644
index b187561711227eed87ca73ceb8833fcb8e966b3d..c7ca1638457752bb3828cdde66865c578560d86a 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -2182,6 +2182,15 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -2187,6 +2187,15 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
entity.updateDynamicGameEventListener(DynamicGameEventListener::add);
entity.inWorld = true; // CraftBukkit - Mark entity as in world
entity.valid = true; // CraftBukkit
@ -25,7 +25,7 @@ index f3633da64f990972cddc03f2fcfd34ced2955a7a..025363e6b51ff8aa089715b1ec2a0fa1
public void onTrackingEnd(Entity entity) {
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index aba3e1b5d86940f91034ee6415c909529503a184..57960530e15f0e4b8fb40b725ff03aaf8ce6ffac 100644
index a69de4362934240d8469b820bd1fbfd4a60645a2..a753bcd3a40c5169866845eb7155646b25e40732 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -332,7 +332,27 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess