Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
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parent
de6173b061
commit
8c5b837e05
720 changed files with 978 additions and 1034 deletions
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@ -3311,7 +3311,7 @@ index 0000000000000000000000000000000000000000..4123edddc556c47f3f8d83523c125fd2
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+}
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diff --git a/src/main/java/ca/spottedleaf/moonrise/common/util/ChunkSystem.java b/src/main/java/ca/spottedleaf/moonrise/common/util/ChunkSystem.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..94bba2b71918d79f54b3e28c35e76098ba0afd8c
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index 0000000000000000000000000000000000000000..49fe9eed5d5d08abd6e9778fe0d0545f35552435
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--- /dev/null
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+++ b/src/main/java/ca/spottedleaf/moonrise/common/util/ChunkSystem.java
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@@ -0,0 +1,288 @@
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@ -3378,7 +3378,7 @@ index 0000000000000000000000000000000000000000..94bba2b71918d79f54b3e28c35e76098
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+ private static long chunkLoadCounter = 0L;
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+ public static void scheduleChunkLoad(final ServerLevel level, final int chunkX, final int chunkZ, final ChunkStatus toStatus,
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+ final boolean addTicket, final Priority priority, final Consumer<ChunkAccess> onComplete) {
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+ if (!org.bukkit.Bukkit.isPrimaryThread()) {
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+ if (!org.bukkit.Bukkit.isOwnedByCurrentRegion(level.getWorld(), chunkX, chunkZ)) {
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+ scheduleChunkTask(level, chunkX, chunkZ, () -> {
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+ scheduleChunkLoad(level, chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
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+ }, priority);
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@ -3443,7 +3443,7 @@ index 0000000000000000000000000000000000000000..94bba2b71918d79f54b3e28c35e76098
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+ throw new IllegalArgumentException("Cannot wait for INACCESSIBLE status");
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+ }
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+
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+ if (!org.bukkit.Bukkit.isPrimaryThread()) {
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+ if (!org.bukkit.Bukkit.isOwnedByCurrentRegion(level.getWorld(), chunkX, chunkZ)) {
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+ scheduleChunkTask(level, chunkX, chunkZ, () -> {
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+ scheduleTickingState(level, chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
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+ }, priority);
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@ -5456,10 +5456,10 @@ index 9cdcab885a915990a679f3fc9ae6885f7d125bfd..3e35a64b4b92ec25789e85c7445375dd
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boolean flag1 = this.chunkMap.promoteChunkMap();
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index f6a3606b972064c4ec78487374e6197c0c447e27..c6ded1ac73ddbc0336000f77c0f99fa20551a0de 100644
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index f6a3606b972064c4ec78487374e6197c0c447e27..8978fa74ceae06bef6aad3b74d6544989c687c69 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -239,6 +239,98 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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@@ -239,6 +239,103 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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return this.convertable.dimensionType;
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}
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@ -5501,21 +5501,26 @@ index f6a3606b972064c4ec78487374e6197c0c447e27..c6ded1ac73ddbc0336000f77c0f99fa2
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+ });
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+ return;
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+ }
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+ List<net.minecraft.world.level.chunk.ChunkAccess> ret = new java.util.ArrayList<>();
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+ it.unimi.dsi.fastutil.ints.IntArrayList ticketLevels = new it.unimi.dsi.fastutil.ints.IntArrayList();
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+
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+ int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
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+ int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
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+
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+ int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
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+
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+ int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
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+ int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
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+
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+ int minChunkX = minBlockX >> 4;
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+ int maxChunkX = maxBlockX >> 4;
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+
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+ int minChunkZ = minBlockZ >> 4;
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+
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+ int maxChunkX = maxBlockX >> 4;
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+ int maxChunkZ = maxBlockZ >> 4;
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+
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+ this.loadChunks(minChunkX, minChunkZ, maxChunkX, maxChunkZ, priority, onLoad);
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+ }
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+
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+ public final void loadChunks(int minChunkX, int minChunkZ, int maxChunkX, int maxChunkZ,
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+ ca.spottedleaf.concurrentutil.util.Priority priority,
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+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
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+ List<net.minecraft.world.level.chunk.ChunkAccess> ret = new java.util.ArrayList<>();
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+ it.unimi.dsi.fastutil.ints.IntArrayList ticketLevels = new it.unimi.dsi.fastutil.ints.IntArrayList();
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+ ServerChunkCache chunkProvider = this.getChunkSource();
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+
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+ int requiredChunks = (maxChunkX - minChunkX + 1) * (maxChunkZ - minChunkZ + 1);
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@ -6196,7 +6201,7 @@ index d5451cb1976ca3675dd19b07bd8a2d363f82db86..e5054699f2f7555455b4da20249e253d
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+ }
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 799444e4101283c972a160742a9e2548e604173f..8b58884d6cb1088a2fffb36a99bfe4dc568326d1 100644
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index 799444e4101283c972a160742a9e2548e604173f..fb8c641604473a3853b2f8b9cd5c8a65fd2482be 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -256,8 +256,8 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@ -6219,36 +6224,32 @@ index 799444e4101283c972a160742a9e2548e604173f..8b58884d6cb1088a2fffb36a99bfe4dc
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if (playerChunk == null) return false;
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playerChunk.getTickingChunkFuture().thenAccept(either -> {
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@@ -2110,4 +2110,55 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@@ -2110,4 +2110,51 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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return this.spigot;
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}
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// Spigot end
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+ // Paper start
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+ public java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(int x, int z, boolean gen, boolean urgent) {
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+ if (Bukkit.isPrimaryThread()) {
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+ net.minecraft.world.level.chunk.LevelChunk immediate = this.world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
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+ if (immediate != null) {
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+ return java.util.concurrent.CompletableFuture.completedFuture(new CraftChunk(immediate));
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+ @Override
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+ public void getChunkAtAsync(int x, int z, boolean gen, boolean urgent, @NotNull Consumer<? super Chunk> cb) {
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+ ca.spottedleaf.moonrise.common.util.ChunkSystem.scheduleChunkLoad(
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+ this.getHandle(), x, z, gen, ChunkStatus.FULL, true,
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+ urgent ? ca.spottedleaf.concurrentutil.util.Priority.HIGHER : ca.spottedleaf.concurrentutil.util.Priority.NORMAL,
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+ (ChunkAccess chunk) -> {
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+ cb.accept(chunk == null ? null : new CraftChunk((net.minecraft.world.level.chunk.LevelChunk)chunk));
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+ }
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+ }
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+ );
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+
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+ ca.spottedleaf.concurrentutil.util.Priority priority;
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+ if (urgent) {
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+ priority = ca.spottedleaf.concurrentutil.util.Priority.HIGHER;
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+ } else {
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+ priority = ca.spottedleaf.concurrentutil.util.Priority.NORMAL;
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+ }
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+ }
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+
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+ java.util.concurrent.CompletableFuture<Chunk> ret = new java.util.concurrent.CompletableFuture<>();
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+
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+ ca.spottedleaf.moonrise.common.util.ChunkSystem.scheduleChunkLoad(this.getHandle(), x, z, gen, ChunkStatus.FULL, true, priority, (c) -> {
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+ net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
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+ net.minecraft.world.level.chunk.LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk)c;
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+ ret.complete(chunk == null ? null : new CraftChunk(chunk));
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+ });
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+ });
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+
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+ return ret;
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+ @Override
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+ public void getChunksAtAsync(int minX, int minZ, int maxX, int maxZ, boolean urgent, Runnable cb) {
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+ this.getHandle().loadChunks(
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+ minX, minZ, maxX, maxZ,
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+ urgent ? ca.spottedleaf.concurrentutil.util.Priority.HIGHER : ca.spottedleaf.concurrentutil.util.Priority.NORMAL,
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+ (List<ChunkAccess> chunks) -> {
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+ cb.run();
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+ }
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+ );
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+ }
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+
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+ @Override
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