Allow enabling sand duping (#10191)
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: granny <contact@granny.dev>
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Date: Sat, 24 Feb 2024 19:33:01 -0800
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Subject: [PATCH] check if itemstack is stackable first
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diff --git a/src/main/java/net/minecraft/world/entity/player/Inventory.java b/src/main/java/net/minecraft/world/entity/player/Inventory.java
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index 309acf7bd07e38043aa81e0e686edba1136bd04c..96c898086f35fd83f9b1ce7e3fe53d31b2fa4c31 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Inventory.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Inventory.java
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@@ -114,7 +114,7 @@ public class Inventory implements Container, Nameable {
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}
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private boolean hasRemainingSpaceForItem(ItemStack existingStack, ItemStack stack) {
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- return !existingStack.isEmpty() && ItemStack.isSameItemSameTags(existingStack, stack) && existingStack.isStackable() && existingStack.getCount() < existingStack.getMaxStackSize() && existingStack.getCount() < this.getMaxStackSize();
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+ return !existingStack.isEmpty() && existingStack.isStackable() && existingStack.getCount() < existingStack.getMaxStackSize() && existingStack.getCount() < this.getMaxStackSize() && ItemStack.isSameItemSameTags(existingStack, stack); // Paper - check if itemstack is stackable first
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}
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// CraftBukkit start - Watch method above! :D
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