Allow enabling sand duping (#10191)
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
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673 changed files with 157 additions and 189 deletions
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patches/server/0584-Add-more-LimitedRegion-API.patch
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patches/server/0584-Add-more-LimitedRegion-API.patch
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@ -0,0 +1,56 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: dfsek <dfsek@protonmail.com>
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Date: Sat, 19 Jun 2021 20:15:59 -0700
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Subject: [PATCH] Add more LimitedRegion API
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diff --git a/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java b/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java
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index 50667138028ef6ae273ccbc351916e98ab5645ca..423a853192c87eb81b79cb6f17866c4665cc1655 100644
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--- a/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java
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+++ b/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java
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@@ -254,4 +254,45 @@ public class CraftLimitedRegion extends CraftRegionAccessor implements LimitedRe
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public void addEntityWithPassengers(net.minecraft.world.entity.Entity entity, CreatureSpawnEvent.SpawnReason reason) {
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this.entities.add(entity);
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}
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+
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+ // Paper start - Add more LimitedRegion API
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+ @Override
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+ public void setBlockState(int x, int y, int z, BlockState state) {
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+ BlockPos pos = new BlockPos(x, y, z);
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+ if (!state.getBlockData().matches(getHandle().getBlockState(pos).createCraftBlockData())) {
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+ throw new IllegalArgumentException("BlockData does not match! Expected " + state.getBlockData().getAsString(false) + ", got " + getHandle().getBlockState(pos).createCraftBlockData().getAsString(false));
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+ }
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+ getHandle().getBlockEntity(pos).load(((org.bukkit.craftbukkit.block.CraftBlockEntityState<?>) state).getSnapshotNBT());
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+ }
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+
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+ @Override
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+ public void scheduleBlockUpdate(int x, int y, int z) {
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+ BlockPos position = new BlockPos(x, y, z);
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+ getHandle().scheduleTick(position, getHandle().getBlockState(position).getBlock(), 0);
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+ }
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+
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+ @Override
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+ public void scheduleFluidUpdate(int x, int y, int z) {
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+ BlockPos position = new BlockPos(x, y, z);
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+ getHandle().scheduleTick(position, getHandle().getFluidState(position).getType(), 0);
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+ }
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+
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+ @Override
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+ public World getWorld() {
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+ // reading/writing the returned Minecraft world causes a deadlock.
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+ // By implementing this, and covering it in warnings, we're assuming people won't be stupid, and
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+ // if they are stupid, they'll figure it out pretty fast.
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+ return getHandle().getMinecraftWorld().getWorld();
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+ }
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+
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+ @Override
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+ public int getCenterChunkX() {
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+ return centerChunkX;
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+ }
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+
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+ @Override
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+ public int getCenterChunkZ() {
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+ return centerChunkZ;
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+ }
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+ // Paper end - Add more LimitedRegion API
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}
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