Don't grab the threads stacktrace when dumping same thread
For some reason, this doesn't always seem to capture all states of shutdown, either the logger is just being fun, or, potentially, the thread is already marked as dead when we're getting called so the trace is not generated through the method on Thread
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ca4c781d83
commit
89be8185db
1 changed files with 9 additions and 5 deletions
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@ -6,10 +6,10 @@ Subject: [PATCH] misc debugging dumps
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diff --git a/src/main/java/io/papermc/paper/util/TraceUtil.java b/src/main/java/io/papermc/paper/util/TraceUtil.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..d5e5c6153675855bb8798b11d905b5f2d6ea158e
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index 0000000000000000000000000000000000000000..2d5494d2813b773e60ddba6790b750a9a08f21f8
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/util/TraceUtil.java
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@@ -0,0 +1,14 @@
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@@ -0,0 +1,18 @@
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+package io.papermc.paper.util;
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+
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+import org.bukkit.Bukkit;
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@ -23,9 +23,13 @@ index 0000000000000000000000000000000000000000..d5e5c6153675855bb8798b11d905b5f2
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+ Bukkit.getLogger().warning("\tat " + traceElement);
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+ }
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+ }
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+
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+ public static void dumpTraceForThread(String reason) {
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+ new Throwable(reason).printStackTrace();
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index ccf2d0b090f0c360dfc7886bb0726e099acec42c..ccac3589820f244f36dac310d08091f218d5935e 100644
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index ccf2d0b090f0c360dfc7886bb0726e099acec42c..d6ca2ac9a5047b8d6840c8b4985ab75f35bea919 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -15,6 +15,7 @@ import io.netty.buffer.ByteBuf;
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@ -48,7 +52,7 @@ index ccf2d0b090f0c360dfc7886bb0726e099acec42c..ccac3589820f244f36dac310d08091f2
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if (hasStopped) return;
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hasStopped = true;
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}
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+ if (!hasLoggedStop && isDebugging()) TraceUtil.dumpTraceForThread(this.getThread(), "Server stopped"); // Paper
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+ if (!hasLoggedStop && isDebugging()) TraceUtil.dumpTraceForThread("Server stopped"); // Paper
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// Paper start - kill main thread, and kill it hard
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shutdownThread = Thread.currentThread();
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org.spigotmc.WatchdogThread.doStop(); // Paper
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@ -57,7 +61,7 @@ index ccf2d0b090f0c360dfc7886bb0726e099acec42c..ccac3589820f244f36dac310d08091f2
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this.isRunning = false;
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this.isRestarting = isRestarting;
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+ this.hasLoggedStop = true; // Paper
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+ if (isDebugging()) TraceUtil.dumpTraceForThread(this.getThread(), "Server stopped"); // Paper
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+ if (isDebugging()) TraceUtil.dumpTraceForThread("Server stopped"); // Paper
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if (flag) {
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try {
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this.serverThread.join();
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