Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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128 changed files with 1079 additions and 1150 deletions
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@ -112,7 +112,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Paper end - Affects Spawning API
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@Nullable
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default Player getNearestPlayer(double x, double y, double z, double maxDistance, @Nullable Predicate<Entity> targetPredicate) {
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double d = -1.0D;
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double d = -1.0;
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@@ -0,0 +0,0 @@ public interface EntityGetter {
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return this.getNearestPlayer(x, y, z, maxDistance, predicate);
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}
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@ -132,7 +132,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Paper end - Affects Spawning API
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+
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default boolean hasNearbyAlivePlayer(double x, double y, double z, double range) {
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for(Player player : this.players()) {
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for (Player player : this.players()) {
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if (EntitySelector.NO_SPECTATORS.test(player) && EntitySelector.LIVING_ENTITY_STILL_ALIVE.test(player)) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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