Prevent opening inventories when frozen
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1 changed files with 34 additions and 0 deletions
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From a21d662887b49264ae30102a1bffdd2a9295b68d Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 13 Apr 2020 07:31:44 +0100
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Subject: [PATCH] Prevent opening inventories when frozen
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index fb3897583..cd8df622f 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -1917,7 +1917,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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@Override
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- protected boolean isFrozen() {
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+ public boolean isFrozen() { // Paper - protected > public
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return super.isFrozen() || (this.playerConnection != null && this.playerConnection.isDisconnected()); // Paper
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index 1c88eacea..5a79c7f13 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -305,6 +305,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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public InventoryView openInventory(Inventory inventory) {
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if (!(getHandle() instanceof EntityPlayer)) return null;
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EntityPlayer player = (EntityPlayer) getHandle();
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+ if (player.isFrozen()) return null; // Paper
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Container formerContainer = getHandle().activeContainer;
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ITileInventory iinventory = null;
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--
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2.26.0
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