Fix long loading screen when refreshing skins (#10026)

Send `ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START` when refreshing players after
player profile changes.
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Alex 2023-12-28 00:22:44 +01:00 committed by GitHub
parent a401585cfa
commit 88d28d6bdd
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GPG key ID: 4AEE18F83AFDEB23
22 changed files with 84 additions and 108 deletions

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@ -6,10 +6,10 @@ Subject: [PATCH] Add player idle duration API
Implements API for getting and resetting a player's idle duration.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index ff3e42fe78b2ef7d6346d6b46a1fc664e1bf6352..d62678f58080d9c0514c9f2cfab7af597c07921a 100644
index f6abddc962babce7a72bd30a0213c580d3fdad7f..e7a59e33333234cf548769c5318d3a59db5c78b1 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -3307,6 +3307,18 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@@ -3305,6 +3305,18 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
// Paper end